Lumenarium/src/panels
Peter Slattery d5309819e6 Implemented the structure for different layers to have blend modes.
We now copy the led buffer for each assembly once per layer that has an active animation in it. The animations edit these temporary buffers, which are then blended together after all layers have created buffers, for each assembly.
2020-03-08 14:44:28 -07:00
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foldhaus_panel_animation_timeline.h Added rudimentary layers to the animation system. 2020-03-07 16:06:10 -08:00
foldhaus_panel_dmx_view.h Began generating panel info via the meta program 2020-02-29 14:23:46 -08:00
foldhaus_panel_hierarchy.h Began generating panel info via the meta program 2020-02-29 14:23:46 -08:00
foldhaus_panel_node_graph.h Converted thinsg over to using time ranges and implemented zoom. Also restructured how different parts of the timeline view know where they are. The timeline now constructs all the bounds, and each element just draws itself inside the provided bounds. 2020-03-01 15:24:12 -08:00
foldhaus_panel_profiler.h Began generating panel info via the meta program 2020-02-29 14:23:46 -08:00
foldhaus_panel_sculpture_view.h Implemented the structure for different layers to have blend modes. 2020-03-08 14:44:28 -07:00