Lumenarium/gs_libs
Peter Slattery 803f5c82ae Updated gs_vector_matrix 2020-03-19 21:50:11 -07:00
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gs_bucket.h Fixed a Function Pointer address problem created by storing a pointer to the address of an animation procedure. When code is reloaded, that pointer becomes invalid, so we just store an index, and switch on the value 2020-02-04 22:50:12 -08:00
gs_font.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
gs_input.h Metaprocessor now generates an enum of panel types, app now passes a cursor type out to the platform layer, which handles setting the cursor style. 2020-03-12 22:42:59 -07:00
gs_language.h Moved everything over to using frames rather than seconds in the animation system. 2020-02-29 17:11:15 -08:00
gs_list.h File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
gs_memory_arena.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
gs_radix_sort.h File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
gs_string.h Converted thinsg over to using time ranges and implemented zoom. Also restructured how different parts of the timeline view know where they are. The timeline now constructs all the bounds, and each element just draws itself inside the provided bounds. 2020-03-01 15:24:12 -08:00
gs_string_builder.h Working on Meta System Attempted to tag all panel related procedures 2020-02-01 19:15:04 -08:00
gs_vector_matrix.h Updated gs_vector_matrix 2020-03-19 21:50:11 -07:00
gs_win32.cpp Updated todo list. Enforced execution order of animation blocks - they now execute in layer order, from top to bottom. 2020-03-07 16:29:07 -08:00
gs_win32.h Consolidated platform code into one file. 2020-02-05 20:33:12 -08:00