Lumenarium/src
Peter Slattery 2c6adaeda2 Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
..
animation Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
artnet Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
dmx Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
generated Created a hierarchy view 2019-12-26 14:45:27 -08:00
node Removed nodes from the project 2019-11-23 03:05:25 -08:00
panels Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
sacn Got SACN transmitting over the network and set it up for blumen lumen 2019-12-03 22:40:22 -08:00
assembly_parser.cpp Fixing a quick bug 2019-11-23 01:08:59 -08:00
assembly_parser.h Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
foldhaus_app.cpp Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
foldhaus_app.h Created a hierarchy view 2019-12-26 14:45:27 -08:00
foldhaus_assembly.cpp Created a hierarchy view 2019-12-26 14:45:27 -08:00
foldhaus_assembly.h imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
foldhaus_command_dispatch.cpp Made modes work with hot code reloading, dealt with a bug in the search lister that allowed you to select an item from an empty list, pulled NodeRenderSettings back out into app_state, and generally filled out the operation mode system. 2019-11-02 10:29:51 -07:00
foldhaus_command_dispatch.h Made modes work with hot code reloading, dealt with a bug in the search lister that allowed you to select an item from an empty list, pulled NodeRenderSettings back out into app_state, and generally filled out the operation mode system. 2019-11-02 10:29:51 -07:00
foldhaus_debug.h Created basic scope list view 2019-11-11 12:02:24 -08:00
foldhaus_debug_visuals.h Created a panel system and began moving everything over to it. 2019-12-26 12:42:55 -08:00
foldhaus_default_nodes.h Folder restructure 2019-10-30 07:28:02 -07:00
foldhaus_interface.cpp Removed nodes from the project 2019-11-23 03:05:25 -08:00
foldhaus_interface.h Folder restructure 2019-10-30 07:28:02 -07:00
foldhaus_memory.h imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
foldhaus_network_ordering.h Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
foldhaus_node.cpp Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
foldhaus_node.h Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
foldhaus_node_gui.h Did a bunch of stuff with nodes 2019-11-11 20:34:56 -08:00
foldhaus_operation_mode.h imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
foldhaus_panel.h Created a hierarchy view 2019-12-26 14:45:27 -08:00
foldhaus_platform.h Began experimenting with animation timelines. This is making it obvious that I need to revamp my interface system 2019-12-26 08:11:48 -08:00
foldhaus_renderer.cpp Created basic scope list view 2019-11-11 12:02:24 -08:00
foldhaus_renderer.h Created basic scope list view 2019-11-11 12:02:24 -08:00
foldhaus_sacn_view.cpp Folder restructure 2019-10-30 07:28:02 -07:00
foldhaus_search_lister.cpp Removed nodes from the project 2019-11-23 03:05:25 -08:00
foldhaus_search_lister.h Fixed up a bunch of node lister, search lister, and text entry stuff. Began playing with modes 2019-11-01 04:17:46 -07:00
foldhaus_text_entry.cpp Made modes work with hot code reloading, dealt with a bug in the search lister that allowed you to select an item from an empty list, pulled NodeRenderSettings back out into app_state, and generally filled out the operation mode system. 2019-11-02 10:29:51 -07:00
foldhaus_text_entry.h Folder restructure 2019-10-30 07:28:02 -07:00
foldhaus_util_radialumia_file_converter.cpp Folder restructure 2019-10-30 07:28:02 -07:00
gs_array.h Created an initial version of a standard array template and swapped it in for the assembly array structure. 2019-11-28 21:12:57 -08:00
gs_font.h Folder restructure 2019-10-30 07:28:02 -07:00
gs_hashtable.h Got SACN transmitting over the network and set it up for blumen lumen 2019-12-03 22:40:22 -08:00
gs_input.h Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
gs_platform.h imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
gs_win32.cpp imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
gs_win32.h Folder restructure 2019-10-30 07:28:02 -07:00
interface.h Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
sse_mathfun.h Folder restructure 2019-10-30 07:28:02 -07:00
sse_mathfun_extension.h Folder restructure 2019-10-30 07:28:02 -07:00
test_patterns.h Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
win32_foldhaus.cpp imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00