PS
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b3fbae340b
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Made LedBlend_Overwrite more useful
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2021-04-09 12:14:00 -10:00 |
PS
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7a103dae42
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Lots of pattern work, plus color fading
|
2021-04-09 00:42:04 -10:00 |
PS
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963415335b
|
shipping time
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2021-03-30 19:55:54 -07:00 |
Peter Slattery
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4d0d916d97
|
More pattern work, fixed a problem where switching animations in the timeline window would overwrite fields of the new animation because the interface was caching the previous interfaces values, and created helpers to load animations from files.
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2021-03-22 22:36:33 -07:00 |
Peter Slattery
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3140ff3fe6
|
Some pattern work, added a way to identify what COM ports are available on windows, implemented multithreading patterns, and added a path to turn all the lights off on shutdown
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2021-03-22 20:58:52 -07:00 |
PS
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59cb48c9f0
|
Implemented Crossfading between animations
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2021-03-17 22:15:37 -07:00 |
PS
|
4798002dfc
|
debug and profiler improvements. implemented sending data to multiple destinations on a per strip basis, rather than a full sculpture basis. new patterns. Added user data to patterns.
|
2021-01-16 14:02:25 -08:00 |
PS
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914523cb60
|
Cleaned up system start up, update, and cleanup
|
2021-01-11 00:02:42 -08:00 |
PS
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71547b05dc
|
Interface fixes. Fixed the problem with strip LUT tables where substrips were stamping over previous substrips. Some pattern building too.
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2021-01-10 16:25:35 -08:00 |
PS
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e51188398d
|
cleaned up unneeded fields in animation_frame
|
2020-11-14 13:48:17 -08:00 |
PS
|
5e6ac25490
|
on frames with overlapping blocks, the blocks are blended together
|
2020-11-14 13:41:27 -08:00 |
PS
|
a6c8d0c955
|
refactored layer blending
|
2020-11-14 12:47:51 -08:00 |
PS
|
708ac91afe
|
pulled animation update and render functions out of foldhaus_app.cpp
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2020-11-14 12:19:36 -08:00 |