Commit Graph

56 Commits

Author SHA1 Message Date
Peter Slattery 3a20883a49 Converted evertthing over to useing frame ranges 2020-03-01 17:19:30 -08:00
Peter Slattery 197b6accc7 Moved everything over to using frames rather than seconds in the animation system. 2020-02-29 17:11:15 -08:00
Peter Slattery 4224ba15fb Solved crash when not viewing the sculpture view panel
The sculpture view panel was the one which handled the job system. If the panel was closed, jobs stopped being completed and the queue filled up.
2020-02-29 15:07:56 -08:00
Peter Slattery 09e6d4d15b Working on meta - got nodes fully in place again. Still need to store meta tags on struct members 2020-02-22 18:54:28 -08:00
Peter Slattery d3467a2fd2 Consolidated platform code into one file. 2020-02-05 20:33:12 -08:00
Peter Slattery 05e6a191e8 Implemented a basic event log, and used it in various places around the codebase. Also removed foldhaus_memory as it isn't being used 2020-02-05 20:24:34 -08:00
Peter Slattery 58ef0b460f Added memory errors for when files aren't found 2020-02-05 00:03:56 -08:00
Peter Slattery 759b5f6906 Handle releasing the mouse button outside the window when the button was pressed over top of the window. 2020-02-04 23:46:11 -08:00
Peter Slattery 460c08d169 Started making sure that the DLL is truly platform agnostic. Only thing left seems to be math.h for things like trig functions, and windows.h purely for interlockedincrement and interlockedadd 2020-02-04 23:16:41 -08:00
Peter Slattery 51955ba765 Fixed a Function Pointer address problem created by storing a pointer to the address of an animation procedure. When code is reloaded, that pointer becomes invalid, so we just store an index, and switch on the value 2020-02-04 22:50:12 -08:00
Peter Slattery d23a2a68d4 File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
Peter Slattery 7cdb300388 Got the meta layer generating files, and incorporated it into the system. Replaced old node meta stuff with the new. 2020-01-19 04:03:07 -08:00
Peter Slattery 9d0e4149d9 Began parsing function pointer typedefs in the meta layer. Some of them are working now, but not all. 2020-01-18 22:51:15 -08:00
Peter Slattery b11d9da9e4 Lots of work on the meta system. Most changes in src are just due to me putting test data in place 2020-01-18 22:07:59 -08:00
Peter Slattery af68881e04 updated sculpture file parsing 2020-01-13 17:04:40 -08:00
Peter Slattery 0164fea691 added documentation to all files 2020-01-01 18:41:43 -08:00
Peter Slattery 744a1c6c92 Updated the meta parser, and ifdef'd out a bunch of old node related code. 2019-12-31 13:15:28 -08:00
Peter Slattery 9973cf4ed9 Incorporated a new *shudders* c++ template based list implementation. Hopefully I can stop writing list implementations now 2019-12-30 20:26:28 -08:00
Peter Slattery c5404e3296 Began drawing nodes, laying them out, and am working on node interface functionality 2019-12-29 18:28:59 -08:00
Peter Slattery e0418bb2a3 ??) 2019-12-29 08:25:48 -08:00
Peter Slattery 6a080f3aed Implemented adding animation clips to the timeline 2019-12-28 16:01:34 -08:00
Peter Slattery a973054c17 Polished panel interactions. Dragging panel edges and mouse drag to split a panel are now operation modes, and both display a preview of where the new panel edges will be. 2019-12-28 14:00:09 -08:00
Peter Slattery 90b908ff98 Removed all reliance on external factors from the foldhaus_panel.h system 2019-12-28 13:02:19 -08:00
Peter Slattery e21da76a2b Implemented dragging animation clips 2019-12-28 11:31:21 -08:00
Peter Slattery d112b01e79 Lotta work on panels geting animation and sculpture view more up to scratch. Deleted a bunch of now obsolete files. 2019-12-28 10:51:47 -08:00
Peter Slattery 76d27e3b57 Fixed a bug where unloading assemblies caused a crash in the test patterns. Fixed another bug caused by not initializing dmx buffers linked lists to zero. 2019-12-26 18:40:14 -08:00
Peter Slattery 2c6adaeda2 Improved the visuals of the hierarchy panel and the timeline panel 2019-12-26 16:23:43 -08:00
Peter Slattery d9af0c6a36 Created a hierarchy view 2019-12-26 14:45:27 -08:00
Peter Slattery b83d718d37 Consolidated all panel code in one file, and removed all external dependencies. ITS A LIBRARY NOW (still needs refinement) 2019-12-26 13:14:00 -08:00
Peter Slattery 9b9fe2f5e1 Created a panel system and began moving everything over to it. 2019-12-26 12:42:55 -08:00
Peter Slattery f491988c90 Began experimenting with animation timelines. This is making it obvious that I need to revamp my interface system 2019-12-26 08:11:48 -08:00
Peter Slattery dbc3886e91 imported gs_memory_arena.h which is an improved rewrite of gs_memory.h. Integrated this new library in place of gs_memory.h 2019-12-22 17:47:26 -08:00
Peter Slattery 4d9f28dc6e Got SACN transmitting over the network and set it up for blumen lumen 2019-12-03 22:40:22 -08:00
Peter Slattery a77d97a31f Created an initial version of a standard array template and swapped it in for the assembly array structure. 2019-11-28 21:12:57 -08:00
Peter Slattery da76bb46f5 Removed nodes from the project 2019-11-23 03:05:25 -08:00
Peter Slattery 1fea9cdb91 Fixing a quick bug 2019-11-23 01:08:59 -08:00
Peter Slattery 4c78d8b594 Jobs are now set by assembly rather than in total. This ensures that no matter what, all leds will be drawn. 2019-11-23 00:15:40 -08:00
Peter Slattery 67b402b74f Got assemblies to unload again 2019-11-22 23:57:30 -08:00
Peter Slattery a5e774c8d1 created a mapping from leds to universes in assemly structures that doesn't rely on SACN 2019-11-22 23:33:48 -08:00
Peter Slattery 70c9c74796 Decoupled assembly from sacn. 2019-11-22 16:07:25 -08:00
Peter Slattery 834aab2671 Did a bunch of stuff with nodes 2019-11-11 20:34:56 -08:00
Peter Slattery dba7b1a250 Created basic scope list view 2019-11-11 12:02:24 -08:00
Peter Slattery 59cac0f435 lots of little fixes 2019-11-03 13:12:25 -08:00
Peter Slattery 6d893433c4 Made nodes selectable 2019-11-02 13:17:23 -07:00
Peter Slattery e9a6bdd376 Got nodes to update when the node view isn't open 2019-11-02 10:47:27 -07:00
Peter Slattery 85c0602f94 Removed opening the node lister from the default command registry 2019-11-02 10:36:09 -07:00
Peter Slattery 6c71c5a89d Made modes work with hot code reloading, dealt with a bug in the search lister that allowed you to select an item from an empty list, pulled NodeRenderSettings back out into app_state, and generally filled out the operation mode system. 2019-11-02 10:29:51 -07:00
Peter Slattery d90b275cff Improved function of the Input Command Dispatch 2019-11-02 07:02:11 -07:00
Peter Slattery 22e15858e5 Fixed input handling for events that need to be held. Added support for events that only get called on a button release 2019-11-01 09:09:05 -07:00
Peter Slattery 613be64f41 Moved node view over to mode system! 2019-11-01 07:38:44 -07:00