Lumenarium/src_v2/editor/lumenarium_ui.h

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2022-03-29 16:09:50 +00:00
/* date = March 28th 2022 10:52 pm */
#ifndef LUMENARIUM_UI_H
#define LUMENARIUM_UI_H
struct Font_Glyph
{
u32 code_point;
v2 uv_min;
v2 uv_max;
};
struct Font_Glyph_Table
{
Font_Glyph* values;
u32 cap;
u32 len;
};
struct Font_Bitmap
{
u8* pixels;
u32 width;
u32 height;
u32 stride;
Platform_Texture texture;
};
struct Font
{
Font_Glyph_Table glyphs;
Font_Bitmap bitmap;
};
#endif //LUMENARIUM_UI_H