94 lines
2.2 KiB
C++
94 lines
2.2 KiB
C++
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#define win32_threads_cap 9
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global u32 win32_threads_len = 1;
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global HANDLE win32_threads[win32_threads_cap];
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global Platform_Thread_Data win32_threads_data[win32_threads_cap];
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DWORD WINAPI
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win32_thread_wrapper(void* d)
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{
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Platform_Thread_Result result = {};
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Platform_Thread_Data* thread_data = (Platform_Thread_Data*)d;
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thread_data->thread_id = GetCurrentThreadId();
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if (thread_data->thread_proc)
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{
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result = thread_data->thread_proc(thread_data);
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}
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return result.code;
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}
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void
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win32_threads_init()
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{
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for (u32 i = 1; i < win32_threads_cap; i++) win32_threads[i] = INVALID_HANDLE_VALUE;
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}
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void
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win32_threads_reclaim()
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{
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u32 highest_valid = 0;
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for (u32 i = 1; i < win32_threads_cap; i++)
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{
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if (win32_threads[i] != INVALID_HANDLE_VALUE)
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{
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highest_valid = i;
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}
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}
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win32_threads_len = highest_valid + 1;
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}
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Platform_Thread_Handle
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platform_thread_begin(Platform_Thread_Proc* proc, u8* user_data)
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{
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Platform_Thread_Handle result = {};
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if (win32_threads_len < win32_threads_cap)
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{
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result.value = win32_threads_len++;
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}
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else
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{
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for (u32 i = 1; i < win32_threads_cap; i++)
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{
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if (win32_threads[i] == INVALID_HANDLE_VALUE)
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{
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result.value = i;
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break;
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}
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}
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}
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assert(result.value != 0);
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Platform_Thread_Data* thread_data = &win32_threads_data[result.value];
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thread_data->thread_handle = result;
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thread_data->thread_proc = proc;
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thread_data->user_data = user_data;
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HANDLE thread_handle = CreateThread(
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0, 0, win32_thread_wrapper, (void*)thread_data, 0, 0
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);
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win32_threads[result.value] = thread_handle;
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return result;
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}
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void
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platform_thread_end(Platform_Thread_Handle thread)
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{
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HANDLE thread_handle = win32_threads[thread.value];
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TerminateThread(thread_handle, 0);
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win32_threads[thread.value] = INVALID_HANDLE_VALUE;
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}
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u32
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platform_interlocked_increment(volatile u32* value)
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{
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return InterlockedIncrement((LONG volatile*)value);
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}
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u32
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platform_interlocked_cmp_exchg(volatile u32* dest, u32 new_value, u32 old_value)
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{
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return InterlockedCompareExchange((LONG volatile*)dest, new_value, old_value);
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}
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