278 lines
7.7 KiB
Plaintext
278 lines
7.7 KiB
Plaintext
/* Mac Objective-C layer for 4coder */
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#include "4coder_base_types.h"
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#include "4coder_version.h"
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#include "4coder_events.h"
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#include "4coder_table.h"
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// NOTE(allen): This is a very unfortunate hack, but hopefully there will never be a need to use the Marker
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// type in the platform layer. If that changes then instead change the name of Marker and make a transition
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// macro that is only included in custom code.
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#define Marker Marker__SAVE_THIS_IDENTIFIER
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#include "4coder_types.h"
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#undef Marker
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#include "4coder_default_colors.h"
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#include "4coder_system_types.h"
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#define STATIC_LINK_API
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#include "generated/system_api.h"
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#include "4ed_font_interface.h"
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#define STATIC_LINK_API
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#include "generated/graphics_api.h"
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#define STATIC_LINK_API
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#include "generated/font_api.h"
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#include "4ed_font_set.h"
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#include "4ed_render_target.h"
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#include "4ed_search_list.h"
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#include "4ed.h"
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#include "generated/system_api.cpp"
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#include "generated/graphics_api.cpp"
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#include "generated/font_api.cpp"
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#include "4coder_base_types.cpp"
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#include "4coder_stringf.cpp"
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#include "4coder_events.cpp"
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#include "4coder_hash_functions.cpp"
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#include "4coder_table.cpp"
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#include "4coder_log.cpp"
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#include "4ed_search_list.cpp"
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#include "mac_objective_c_to_cpp_links.h"
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#undef function
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#undef internal
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#undef global
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#undef external
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#import <Cocoa/Cocoa.h>
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#include <libproc.h> // NOTE(yuval): Used for proc_pidpath
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#include <dirent.h> // NOTE(yuval): Used for opendir, readdir
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#include <dlfcn.h> // NOTE(yuval): Used for dlopen, dlclose, dlsym
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#include <errno.h> // NOTE(yuval): Used for errno
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#include <fcntl.h> // NOTE(yuval): Used for open
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#include <unistd.h> // NOTE(yuval): Used for getcwd, read, write, getpid
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#include <sys/stat.h> // NOTE(yuval): Used for stat
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#include <sys/types.h> // NOTE(yuval): Used for struct stat, pid_t
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#include <stdlib.h> // NOTE(yuval): Used for free
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#define function static
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#define internal static
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#define global static
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#define external extern "C"
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////////////////////////////////
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#define SLASH '/'
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#define DLL "so"
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#include "4coder_hash_functions.cpp"
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#include "4coder_system_allocator.cpp"
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#include "4coder_malloc_allocator.cpp"
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#include "4coder_codepoint_map.cpp"
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#include "4ed_mem.cpp"
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#include "4ed_font_set.cpp"
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////////////////////////////////
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typedef i32 Mac_Object_Kind;
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enum{
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MacObjectKind_ERROR = 0,
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MacObjectKind_Timer = 1,
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MacObjectKind_Thread = 2,
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MacObjectKind_Mutex = 3,
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MacObjectKind_CV = 4,
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};
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struct Mac_Object{
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Node node;
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Mac_Object_Kind kind;
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union{
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struct{
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NSTimer* timer;
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} timer;
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};
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};
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struct Mac_Vars {
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Thread_Context *tctx;
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Arena* frame_arena;
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String_Const_u8 binary_path;
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Node free_mac_objects;
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Node timer_objects;
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};
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////////////////////////////////
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global Mac_Vars mac_vars;
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global Render_Target target;
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////////////////////////////////
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function inline Plat_Handle
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mac_to_plat_handle(Mac_Object *object){
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Plat_Handle result = *(Plat_Handle*)(&object);
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return(result);
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}
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function inline Mac_Object*
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mac_to_object(Plat_Handle handle){
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Mac_Object* result = *(Mac_Object**)(&handle);
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return(result);
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}
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function
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mac_alloc_object(Mac_Object_Kind kind){
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Mac_Object *result = 0;
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if (mac_vars.free_mac_objects.next != &mac_vars.free_mac_objects){
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result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
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}
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if (!result){
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i32 count = 512;
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Mac_Object *objects = (Mac_Object*)system_memory_allocate(count * sizeof(Mac_Object), file_name_line_number_lit_u8);
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// NOTE(yuval): Link the first node of the dll to the sentinel
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objects[0].node.prev = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.next = &objects[0].node;
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// NOTE(yuval): Link all dll nodes to each other
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for (i32 chain_index = 1; chain_index < count; chain_index += 1){
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objects[chain_index - 1].node.next = &objects[chain_index].node;
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objects[chain_index].node.prev = &objects[chain_index - 1].node;
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}
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// NOTE(yuval): Link the last node of the dll to the sentinel
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objects[count - 1].node.next = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.prev = &objects[count - 1].node;
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result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
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}
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Assert(result);
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dll_remove(&result->node);
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block_zero_struct(result);
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result->kind = kind;
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return(result);
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}
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function
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mac_free_object(Mac_Object *object){
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if (object->node.next != 0){
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dll_remove(&object->node);
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}
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dll_insert(&mac_vars.free_mac_objects, &object->node);
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}
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////////////////////////////////
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#import "mac_4ed_functions.mm"
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////////////////////////////////
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@interface App_Delegate : NSObject<NSApplicationDelegate, NSWindowDelegate>
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@end
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@implementation App_Delegate
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- (void)applicationDidFinishLaunching:(id)sender{
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}
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender{
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return YES;
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}
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- (void)applicationWillTerminate:(NSNotification*)notification{
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}
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- (NSSize)windowWillResize:(NSWindow*)window toSize:(NSSize)frame_size{
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// frame_size.height = ((f32)frame_size.width / global_aspect_ratio);
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return frame_size;
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}
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- (void)windowWillClose:(id)sender{
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// global_running = false;
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}
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@end
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////////////////////////////////
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int
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main(int arg_count, char **args){
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@autoreleasepool{
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// NOTE(yuval): Create NSApplication & Delegate
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NSApplication *app = [NSApplication sharedApplication];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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App_Delegate *app_delegate = [[App_Delegate alloc] init];
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[app setDelegate:app_delegate];
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[NSApp finishLaunching];
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Arena test_arena = make_arena_malloc();
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File_List list = system_get_file_list(&test_arena,
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string_u8_litexpr("/Users/yuvaldolev/Desktop"));
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for (u32 index = 0; index < list.count; ++index) {
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File_Info* info = list.infos[index];
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printf("File_Info{file_name:'%.*s', "
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"attributes:{size:%llu, last_write_time:%llu, flags:{IsDirectory:%d}}}\n",
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(i32)info->file_name.size, info->file_name.str,
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info->attributes.size, info->attributes.last_write_time,
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((info->attributes.flags & FileAttribute_IsDirectory) != 0));
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}
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#if 0
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// NOTE(yuval): Context Setup
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Thread_Context _tctx = {};
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thread_ctx_init(&_tctx, ThreadKind_Main,
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get_base_allocator_system(),
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get_base_allocator_system());
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block_zero_struct(&mac_vars);
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mac_vars.tctx = &_tctx;
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API_VTable_system system_vtable = {};
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system_api_fill_vtable(&system_vtable);
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API_VTable_graphics graphics_vtable = {};
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graphics_api_fill_vtable(&graphics_vtable);
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API_VTable_font font_vtable = {};
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font_api_fill_vtable(&font_vtable);
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// NOTE(yuval): Memory
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mac_vars.frame_arena = reserve_arena(mac_vars.tctx);
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target.arena = make_arena_system(KB(256));
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mac_vars.cursor_show = MouseCursorShow_Always;
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mac_vars.prev_cursor_show = MouseCursorShow_Always;
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dll_init_sentinel(&mac_vars.free_mac_objects);
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dll_init_sentinel(&mac_vars.timer_objects);
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#endif
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#if 0
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// NOTE(yuval): Application Core Update
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Application_Step_Result result = {};
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if (app.step != 0){
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result = app.step(mac_vars.tctx, &target, base_ptr, &input);
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}
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#endif
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}
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} |