4coder/4coder_custom.h

429 lines
9.1 KiB
C

#ifndef FCODER_CUSTOM_H
#define FCODER_CUSTOM_H
#include <stdint.h>
#include "4coder_version.h"
#include "4coder_keycodes.h"
#include "4coder_style.h"
#include "4coder_rect.h"
#include "4coder_mem.h"
#include "4coder_buffer_types.h"
#include "4coder_gui.h"
#define MDFR_NONE 0x0
#define MDFR_CTRL 0x1
#define MDFR_ALT 0x2
#define MDFR_SHIFT 0x4
#ifndef FRED_STRING_STRUCT
#define FRED_STRING_STRUCT
typedef struct String{
char *str;
int size;
int memory_size;
} String;
typedef struct Offset_String{
int offset;
int size;
} Offset_String;
#endif
typedef unsigned char Code;
typedef enum{
MDFR_SHIFT_INDEX,
MDFR_CONTROL_INDEX,
MDFR_ALT_INDEX,
MDFR_CAPS_INDEX,
MDFR_HOLD_INDEX,
// always last
MDFR_INDEX_COUNT
} Key_Control;
typedef struct Key_Event_Data{
Code keycode;
Code character;
Code character_no_caps_lock;
char modifiers[MDFR_INDEX_COUNT];
} Key_Event_Data;
inline Key_Event_Data
key_event_data_zero(){
Key_Event_Data data={0};
return(data);
}
typedef struct Mouse_State{
char l, r;
char press_l, press_r;
char release_l, release_r;
char wheel;
char out_of_window;
int x, y;
} Mouse_State;
typedef union Range{
struct{
int min, max;
};
struct{
int start, end;
};
} Range;
inline Range
make_range(int p1, int p2){
Range range;
if (p1 < p2){
range.min = p1;
range.max = p2;
}
else{
range.min = p2;
range.max = p1;
}
return(range);
}
typedef struct File_Info{
String filename;
int folder;
} File_Info;
typedef struct File_List{
// Ignore this, it's for internal stuff.
void *block;
// The list of files and folders.
File_Info *infos;
int count;
// Ignore this, it's for internal stuff.
int block_size;
} File_List;
// NOTE(allen|a4.0.8): This is used to identify which buffer
// an operation should work on when you might want to
// identify it by id or by name.
typedef struct Buffer_Identifier{
char *name;
int name_len;
int id;
} Buffer_Identifier;
typedef uint64_t Command_ID;
enum{
cmdid_null,
cmdid_center_view,
cmdid_left_adjust_view,
cmdid_page_up,
cmdid_page_down,
cmdid_word_complete,
cmdid_undo,
cmdid_redo,
cmdid_history_backward,
cmdid_history_forward,
cmdid_to_uppercase,
cmdid_to_lowercase,
cmdid_toggle_line_wrap,
cmdid_toggle_show_whitespace,
cmdid_clean_all_lines,
cmdid_eol_dosify,
cmdid_eol_nixify,
cmdid_interactive_new,
cmdid_interactive_open,
cmdid_reopen,
cmdid_save,
cmdid_save_as,
cmdid_interactive_switch_buffer,
cmdid_interactive_kill_buffer,
cmdid_kill_buffer,
cmdid_open_color_tweaker,
cmdid_open_config,
cmdid_open_menu,
cmdid_open_debug,
cmdid_open_panel_vsplit,
cmdid_open_panel_hsplit,
cmdid_close_panel,
cmdid_change_active_panel,
//
cmdid_count
};
// These are regular hooks, any of them can be set to any function
// that matches the HOOK_SIG pattern.
enum Hook_ID{
hook_start,
hook_file_out_of_sync,
// never below this
hook_type_count
};
// These are for special hooks, each must bind to specialized signatures
// that do not necessarily have access to the app pointer.
enum Special_Hook_ID{
_hook_scroll_rule = hook_type_count,
_hook_new_file,
_hook_open_file,
_hook_command_caller,
};
// None of the members of *_Summary structs nor any of the data pointed
// to by the members should be modified, I would have made them all
// const... but that causes a lot problems for C++ reasons.
struct Buffer_Summary{
int exists;
int ready;
int buffer_id;
unsigned int lock_flags;
int size;
int file_name_len;
int buffer_name_len;
char *file_name;
char *buffer_name;
int buffer_cursor_pos;
int is_lexed;
int map_id;
};
inline Buffer_Summary
buffer_summary_zero(){
Buffer_Summary summary={0};
return(summary);
}
struct View_Summary{
int exists;
int view_id;
int buffer_id;
unsigned int lock_flags;
Full_Cursor cursor;
Full_Cursor mark;
float preferred_x;
float line_height;
int unwrapped_lines;
int show_whitespace;
i32_Rect file_region;
GUI_Scroll_Vars scroll_vars;
};
inline View_Summary
view_summary_zero(){
View_Summary summary={0};
return(summary);
}
struct User_Input{
int type;
int abort;
union{
Key_Event_Data key;
Mouse_State mouse;
};
unsigned long long command;
};
#define CommandEqual(c1,c2) ((unsigned long long)(c1) == (unsigned long long)(c2))
struct Query_Bar{
String prompt;
String string;
};
struct Event_Message{
int type;
};
struct Theme_Color{
Style_Tag tag;
unsigned int color;
};
// Flags and enum values
// TODO(allen): auto generate this and the docs for it
enum User_Input_Type_ID{
UserInputNone,
UserInputKey,
UserInputMouse
};
enum Event_Message_Type_ID{
EventMessage_NoMessage,
EventMessage_OpenView,
EventMessage_Frame,
EventMessage_CloseView
};
enum Buffer_Setting_ID{
BufferSetting_Null,
BufferSetting_Lex,
BufferSetting_WrapLine,
BufferSetting_MapID,
};
enum View_Setting_ID{
ViewSetting_Null,
ViewSetting_ShowScrollbar,
};
enum Buffer_Kill_Flag{
BufferKill_Background = 0x1,
BufferKill_AlwaysKill = 0x2,
};
enum Buffer_Create_Flag{
BufferCreate_Background = 0x1,
BufferCreate_AlwaysNew = 0x2,
};
enum Access_Flag{
AccessOpen = 0x0,
AccessProtected = 0x1,
AccessHidden = 0x2,
AccessAll = 0xFF
};
enum Seek_Boundry_Flag{
BoundryWhitespace = 0x1,
BoundryToken = 0x2,
BoundryAlphanumeric = 0x4,
BoundryCamelCase = 0x8
};
enum Command_Line_Input_Flag{
CLI_OverlapWithConflict = 0x1,
CLI_AlwaysBindToView = 0x2,
CLI_CursorAtEnd = 0x4,
};
enum Auto_Indent_Flag{
AutoIndent_ClearLine = 0x1,
AutoIndent_UseTab = 0x2
};
enum Set_Buffer_Flag{
SetBuffer_KeepOriginalGUI = 0x1
};
enum Input_Type_Flag{
EventOnAnyKey = 0x1,
EventOnEsc = 0x2,
EventOnLeftButton = 0x4,
EventOnRightButton = 0x8,
EventOnWheel = 0x10,
EventOnButton = (EventOnLeftButton | EventOnRightButton | EventOnWheel),
// NOTE(allen): These don't work so much, so let's pretend they're not here for now.
EventOnMouseMove = 0x20,
EventOnMouse = (EventOnButton | EventOnMouseMove),
EventAll = 0xFF
};
#define VIEW_ROUTINE_SIG(name) void name(struct Application_Links *app, int view_id)
#define GET_BINDING_DATA(name) int name(void *data, int size)
#define CUSTOM_COMMAND_SIG(name) void name(struct Application_Links *app)
#define HOOK_SIG(name) int name(struct Application_Links *app)
#define OPEN_FILE_HOOK_SIG(name) int name(struct Application_Links *app, int buffer_id)
#define SCROLL_RULE_SIG(name) int name(float target_x, float target_y, float *scroll_x, float *scroll_y, int view_id, int is_new_target, float dt)
typedef VIEW_ROUTINE_SIG(View_Routine_Function);
typedef CUSTOM_COMMAND_SIG(Custom_Command_Function);
typedef GET_BINDING_DATA(Get_Binding_Data_Function);
typedef HOOK_SIG(Hook_Function);
typedef OPEN_FILE_HOOK_SIG(Open_File_Hook_Function);
typedef SCROLL_RULE_SIG(Scroll_Rule_Function);
union Generic_Command{
Command_ID cmdid;
Custom_Command_Function *command;
};
#define COMMAND_CALLER_HOOK(name) int name(struct Application_Links *app, Generic_Command cmd)
typedef COMMAND_CALLER_HOOK(Command_Caller_Hook_Function);
struct Application_Links;
#include "4coder_custom_api.h"
#define _GET_VERSION_SIG(n) int n(int maj, int min, int patch)
typedef _GET_VERSION_SIG(_Get_Version_Function);
extern "C" _GET_VERSION_SIG(get_alpha_4coder_version){
int result = (maj == MAJOR && min == MINOR && patch == PATCH);
return(result);
}
struct Custom_API{
View_Routine_Function *view_routine;
Get_Binding_Data_Function *get_bindings;
_Get_Version_Function *get_alpha_4coder_version;
};
// NOTE(allen): definitions for the buffer that communicates to 4ed.exe
enum Binding_Unit_Type{
unit_header,
unit_map_begin,
unit_binding,
unit_callback,
unit_inherit,
unit_hook
};
enum Map_ID{
mapid_global = (1 << 24),
mapid_file,
// NOTE(allen): mapid_nomap will remain empty even if you attempt to fill it
// it is for setting a map's parent to nothing, in cases where you don't want
// to inherit from global (which is the default).
mapid_nomap
};
struct Binding_Unit{
Binding_Unit_Type type;
union{
struct{ int total_size; int user_map_count; int error; } header;
struct{ int mapid; int replace; int bind_count; } map_begin;
struct{ int mapid; } map_inherit;
struct{
short code;
unsigned char modifiers;
int command_id;
} binding;
struct{
short code;
unsigned char modifiers;
Custom_Command_Function *func;
} callback;
struct{
int hook_id;
void *func;
} hook;
};
};
#endif