4coder/platform_mac
Yuval Dolev b52f1cee24 Metal projection matrix test. 2020-01-05 03:13:47 +02:00
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mac_4ed.mm Basic metal renderer (only rendering a triangle as of right now). 2020-01-04 03:24:52 +02:00
mac_4ed_functions.mm OpenGL renderer abstraction. The OpenGL renderer is now in its own view that's separate from the main 4coder view which handles all input and updates. Also added a Window Delegate which handled window events. 2020-01-03 00:09:22 +02:00
mac_4ed_metal.mm Metal projection matrix test. 2020-01-05 03:13:47 +02:00
mac_4ed_old.cpp
mac_4ed_old.m
mac_4ed_opengl.mm Basic metal renderer (only rendering a triangle as of right now). 2020-01-04 03:24:52 +02:00
mac_4ed_opengl_funcs.h macOS platform layer initialization and very basic update functions. The 4coder beta has been rendered successfully for the first time on macOS! 2020-01-02 01:13:32 +02:00
mac_error_box.cpp
mac_objective_c_to_cpp_links.h
mac_semaphore_wrapper.h
osx_objective_c_to_cpp_links_old.h