4coder/code/platform_win32
Simon Anciaux 84da2da350 Changed `true` to `GL_TRUE` for `WGL_DOUBLE_BUFFER_ARB` to use OpenGL wording. 2025-07-07 13:03:52 -07:00
..
4ed_dx11_render.cpp Renamed files from direcx to dx11. 2025-07-07 13:03:34 -07:00
win32_4ed.cpp Commented the DirectX 11 define to default to OpenGL. 2025-07-07 13:03:44 -07:00
win32_4ed_functions.cpp Add 'code/' from commit '1459ef7cbce753b056ea148b29c9dc3f8a721261' 2022-11-18 13:37:07 +00:00
win32_audio.cpp Add 'code/' from commit '1459ef7cbce753b056ea148b29c9dc3f8a721261' 2022-11-18 13:37:07 +00:00
win32_dx11.cpp Renamed files from direcx to dx11. 2025-07-07 13:03:34 -07:00
win32_gl.h Add 'code/' from commit '1459ef7cbce753b056ea148b29c9dc3f8a721261' 2022-11-18 13:37:07 +00:00
win32_opengl.cpp Changed `true` to `GL_TRUE` for `WGL_DOUBLE_BUFFER_ARB` to use OpenGL wording. 2025-07-07 13:03:52 -07:00
win32_utf8.cpp Add 'code/' from commit '1459ef7cbce753b056ea148b29c9dc3f8a721261' 2022-11-18 13:37:07 +00:00
win32_utf8.h Add 'code/' from commit '1459ef7cbce753b056ea148b29c9dc3f8a721261' 2022-11-18 13:37:07 +00:00