297 lines
5.8 KiB
C++
297 lines
5.8 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 28.06.2017
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*
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* Mac C++ layer for 4coder
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*
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*/
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// TOP
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#define IS_PLAT_LAYER
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#include "4ed_defines.h"
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#include "4coder_API/version.h"
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#include "4coder_lib/4coder_utf8.h"
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#if defined(FRED_SUPER)
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# include "4coder_API/keycodes.h"
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# include "4coder_API/style.h"
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# define FSTRING_IMPLEMENTATION
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# include "4coder_lib/4coder_string.h"
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# include "4coder_lib/4coder_mem.h"
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# include "4coder_API/types.h"
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# include "4ed_os_custom_api.h"
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#else
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# include "4coder_default_bindings.cpp"
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#endif
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#include "4ed_math.h"
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#include "4ed_system.h"
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#include "4ed_log.h"
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#include "4ed_rendering.h"
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#include "4ed.h"
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#include "4ed_file_track.h"
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#include "4ed_font_interface_to_os.h"
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#include "4ed_system_shared.h"
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#include "unix_4ed_headers.h"
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#include <sys/syslimits.h>
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#include <stdlib.h>
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////////////////////////////////
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#include "4ed_shared_thread_constants.h"
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#include "unix_threading_wrapper.h"
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// TODO(allen): Make an intrinsics header that uses the cracked OS to define a single set of intrinsic names.
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#define InterlockedCompareExchange(dest, ex, comp) \
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__sync_val_compare_and_swap((dest), (comp), (ex))
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////////////////////////////////
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#define SLASH '/'
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#define DLL "so"
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global System_Functions sysfunc;
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#include "4ed_shared_library_constants.h"
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#include "unix_library_wrapper.h"
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#include "4ed_standard_libraries.cpp"
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#include "4ed_coroutine.cpp"
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////////////////////////////////
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#include "osx_objective_c_to_cpp_links.h"
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OSX_Vars osx;
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global Render_Target target;
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global Application_Memory memory_vars;
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global Plat_Settings plat_settings;
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global Libraries libraries;
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global App_Functions app;
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global Custom_API custom_api;
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global Coroutine_System_Auto_Alloc coroutines;
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////////////////////////////////
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#include "mac_error_box.cpp"
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////////////////////////////////
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#include "unix_4ed_functions.cpp"
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#include "4ed_shared_file_handling.cpp"
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////////////////////////////////
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internal void
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system_schedule_step(){
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// NOTE(allen): It is unclear to me right now what we might need to actually do here.
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// The run loop in a Cocoa app will keep rendering the app anyway, I might just need to set a
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// "do_new_frame" variable of some kind to true here.
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}
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////////////////////////////////
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#include "4ed_work_queues.cpp"
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////////////////////////////////
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// TODO(allen): add a "shown but auto-hides on timer" setting here.
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internal
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Sys_Show_Mouse_Cursor_Sig(system_show_mouse_cursor){
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// TODO(allen)
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}
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internal
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Sys_Set_Fullscreen_Sig(system_set_fullscreen){
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osx.do_toggle = (osx.full_screen != full_screen);
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return(true);
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}
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internal
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Sys_Is_Fullscreen_Sig(system_is_fullscreen){
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b32 result = (osx.full_screen != osx.do_toggle);
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return(result);
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}
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// HACK(allen): Why does this work differently from the win32 version!?
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internal
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Sys_Send_Exit_Signal_Sig(system_send_exit_signal){
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osx.running = false;
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}
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#include "4ed_coroutine_functions.cpp"
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//
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// Clipboard
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//
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internal
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Sys_Post_Clipboard_Sig(system_post_clipboard){
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char *string = str.str;
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if (!terminate_with_null(&str)){
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if (osx.clipboard_space_max <= str.size + 1){
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if (osx.clipboard_space != 0){
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system_memory_free(osx.clipboard_space, osx.clipboard_space_max);
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}
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osx.clipboard_space_max = l_round_up_u32(str.size*2 + 1, KB(4096));
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osx.clipboard_space = (char*)system_memory_allocate(osx.clipboard_space_max);
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}
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memcpy(osx.clipboard_space, str.str, str.size);
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osx.clipboard_space[str.size] = 0;
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string = osx.clipboard_space;
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}
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osx_post_to_clipboard(string);
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}
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//
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// CLI
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//
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internal
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Sys_CLI_Call_Sig(system_cli_call){
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// b32 #(char *path, char *script_name, CLI_Handles *cli_out)
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NotImplemented;
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return(true);
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}
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internal
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Sys_CLI_Begin_Update_Sig(system_cli_begin_update){
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// void #(CLI_Handles *cli)
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NotImplemented;
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}
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internal
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Sys_CLI_Update_Step_Sig(system_cli_update_step){
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// b32 #(CLI_Handles *cli, char *dest, u32 max, u32 *amount)
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NotImplemented;
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return(0);
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}
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internal
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Sys_CLI_End_Update_Sig(system_cli_end_update){
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// b32 #(CLI_Handles *cli)
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NotImplemented;
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return(false);
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}
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#include "4ed_font_data.h"
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#include "4ed_system_shared.cpp"
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////////////////////////////////
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#include "4ed_link_system_functions.cpp"
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#include "4ed_shared_init_logic.cpp"
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external void*
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osx_allocate(umem size){
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void *result = system_memory_allocate(size);
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return(result);
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}
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external void
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osx_resize(int width, int height){
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osx.width = width;
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osx.height = height;
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// TODO
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}
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external void
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osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags){
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// TODO
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}
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external void
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osx_mouse(i32 mx, i32 my, u32 type){
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// TODO
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}
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external void
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osx_mouse_wheel(float dx, float dy){
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// TODO
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}
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external void
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osx_step(){
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// TODO
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}
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external void
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osx_init(){
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//
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// System Linkage
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//
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link_system_code();
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//
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// Memory init
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//
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memset(&osx, 0, sizeof(osx));
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memset(&target, 0, sizeof(target));
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memset(&memory_vars, 0, sizeof(memory_vars));
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memset(&plat_settings, 0, sizeof(plat_settings));
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memset(&libraries, 0, sizeof(libraries));
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memset(&app, 0, sizeof(app));
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memset(&custom_api, 0, sizeof(custom_api));
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memory_init();
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//
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// HACK(allen):
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// Previously zipped stuff is here, it should be zipped in the new pattern now.
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//
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init_shared_vars();
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//
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// Dynamic Linkage
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//
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load_app_code();
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link_rendering();
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#if defined(FRED_SUPER)
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load_custom_code();
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#else
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custom_api.get_bindings = get_bindings;
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#endif
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//
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// Read command line
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//
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read_command_line(argc, argv);
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//
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// Threads
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//
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work_system_init();
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//
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// Coroutines
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//
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coroutines_init();
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// TODO
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}
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// BOTTOM
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