/* * Helpers for ui data structures. */ // TOP #if !defined(FCODER_UI_HELPER_H) #define FCODER_UI_HELPER_H typedef int32_t Lister_Activation_Code; enum{ ListerActivation_Finished = 0, ListerActivation_Continue = 1, ListerActivation_ContinueAndRefresh = 2, }; typedef Lister_Activation_Code Lister_Activation_Function_Type(Application_Links *app, View_Summary *view, String text_field, void *user_data, bool32 activated_by_mouse); typedef void Lister_Regenerate_List_Function_Type(Application_Links *app, Partition *arena, struct Lister *lister); struct Lister_Option_Node{ Lister_Option_Node *next; Lister_Option_Node *prev; String string; String status; void *user_data; }; struct Lister_Option_List{ Lister_Option_Node *first; Lister_Option_Node *last; int32_t count; }; struct Lister_Handlers{ Lister_Activation_Function_Type *activate; Lister_Regenerate_List_Function_Type *refresh; Custom_Command_Function *write_character; Custom_Command_Function *backspace; Custom_Command_Function *navigate_up; Custom_Command_Function *navigate_down; }; struct Lister{ // Event Handlers Lister_Handlers handlers; // List Data void *user_data; char query_space[256]; String query; char text_field_space[256]; String text_field; char key_string_space[256]; String key_string; Lister_Option_List options; }; struct Lister_Prealloced_String{ String string; }; struct Lister_State{ bool32 initialized; void *hot_user_data; int32_t item_index; int32_t raw_item_index; bool32 set_view_vertical_focus_to_item; int32_t option_item_count; Partition arena; Lister lister; }; //////////////////////////////// struct Lister_Fixed_Option{ char *string; char *status; char *shortcut_chars; void *user_data; }; #endif // BOTTOM