/* 4coder_project_commands.h - type header paired with 4coder_project_commands.cpp */ // TOP #if !defined(FCODER_PROJECT_COMMANDS_H) #define FCODER_PROJECT_COMMANDS_H #include "4coder_lib/4coder_mem.h" enum{ OpenAllFilesFlag_Recursive = 1, }; /////////////////////////////// struct Project_File_Pattern{ Absolutes absolutes; }; struct Project_File_Pattern_Array{ Project_File_Pattern *patterns; int32_t count; }; struct Project_File_Load_Path{ String path; bool32 recursive; bool32 relative; }; struct Project_File_Load_Path_Array{ Project_File_Load_Path *paths; int32_t count; }; struct Project_Command{ String name; String cmd; String out; bool32 footer_panel; bool32 save_dirty_files; }; struct Project_Command_Array{ Project_Command *commands; int32_t count; }; struct Project{ bool32 loaded; String dir; String name; Project_File_Pattern_Array pattern_array; Project_File_Pattern_Array blacklist_pattern_array; Project_File_Load_Path_Array load_path_array; Project_Command_Array command_array; int32_t fkey_commands[16]; }; struct Project_Parse_Result{ Config *parsed; Project *project; }; /////////////////////////////// struct Project_Setup_Status{ bool32 bat_exists; bool32 sh_exists; bool32 project_exists; bool32 everything_exists; }; #endif // BOTTOM