/* * Mr. 4th Dimention - Allen Webster * * 20.02.2016 * * GUI system for 4coder * */ // TOP struct Query_Slot{ Query_Slot *next; Query_Bar *query_bar; }; struct Query_Set{ Query_Slot slots[8]; Query_Slot *free_slot; Query_Slot *used_slot; }; internal void init_query_set(Query_Set *set){ Query_Slot *slot = set->slots; int i; set->free_slot = slot; set->used_slot = 0; for (i = 0; i+1 < ArrayCount(set->slots); ++i, ++slot){ slot->next = slot + 1; } } internal Query_Slot* alloc_query_slot(Query_Set *set){ Query_Slot *slot = set->free_slot; if (slot != 0){ set->free_slot = slot->next; slot->next = set->used_slot; set->used_slot = slot; } return(slot); } internal void free_query_slot(Query_Set *set, Query_Bar *match_bar){ Query_Slot *slot = 0, *prev = 0; for (slot = set->used_slot; slot != 0; slot = slot->next){ if (slot->query_bar == match_bar) break; prev = slot; } if (slot){ if (prev){ prev->next = slot->next; } else{ set->used_slot = slot->next; } slot->next = set->free_slot; set->free_slot = slot; } } struct Super_Color{ Vec4 hsla; Vec4 rgba; u32 *out; }; internal Super_Color super_color_create(u32 packed){ Super_Color result = {}; result.rgba = unpack_color4(packed); result.hsla = rgba_to_hsla(result.rgba); return result; } internal void super_color_post_hsla(Super_Color *color, Vec4 hsla){ color->hsla = hsla; if (hsla.h == 1.f) hsla.h = 0.f; color->rgba = hsla_to_rgba(hsla); *color->out = pack_color4(color->rgba); } internal void super_color_post_rgba(Super_Color *color, Vec4 rgba){ color->rgba = rgba; color->hsla = rgba_to_hsla(rgba); *color->out = pack_color4(rgba); } internal void super_color_post_packed(Super_Color *color, u32 packed){ color->rgba = unpack_color4(packed); color->hsla = rgba_to_hsla(color->rgba); *color->out = packed; } u32 super_color_clear_masks[] = {0xFF00FFFF, 0xFFFF00FF, 0xFFFFFF00}; u32 super_color_shifts[] = {16, 8, 0}; internal u32 super_color_post_byte(Super_Color *color, i32 channel, u8 byte){ u32 packed = *color->out; packed &= super_color_clear_masks[channel]; packed |= (byte << super_color_shifts[channel]); super_color_post_packed(color, packed); return packed; } struct GUI_id{ u64 id[2]; }; struct GUI_Scroll_Vars{ f32 scroll_y; f32 target_y; f32 prev_target_y; f32 min_y, max_y; f32 scroll_x; f32 target_x; f32 prev_target_x; i32_Rect region; }; struct GUI_Target{ Partition push; GUI_id active; GUI_id mouse_hot; GUI_id auto_hot; GUI_id hover; GUI_Scroll_Vars scroll_original; GUI_Scroll_Vars scroll_updated; // TODO(allen): Would rather have a way of tracking this // for more than one list. Perhaps just throw in a hash table? // Or maybe this only needs to be tracked for the active list. i32 list_max; f32 delta; u32 scroll_id; b32 has_keys; b32 animating; }; struct GUI_Item_Update{ i32 partition_point; b32 activate; b32 has_adjustment; i32 adjustment_value; }; struct GUI_Header{ i32 type; i32 size; }; struct GUI_Interactive{ GUI_Header h; GUI_id id; }; struct GUI_Edit{ GUI_Header h; GUI_id id; void *out; }; enum GUI_Command_Type{ guicom_null, guicom_begin_overlap, guicom_end_overlap, guicom_begin_serial, guicom_end_serial, guicom_top_bar, guicom_file, guicom_text_field, guicom_color_button, guicom_font_button, guicom_text_with_cursor, guicom_begin_list, guicom_end_list, guicom_file_option, guicom_fixed_option, guicom_button, guicom_fixed_option_checkbox, guicom_style_preview, guicom_scrollable, guicom_scrollable_top, guicom_scrollable_slider, guicom_scrollable_bottom, guicom_begin_scrollable_section, guicom_end_scrollable_section, }; internal b32 gui_id_eq(GUI_id id1, GUI_id id2){ b32 result = (id1.id[0] == id2.id[0] && id1.id[1] == id2.id[1]); return(result); } internal b32 gui_id_is_null(GUI_id id){ b32 result = (id.id[0] == 0 && id.id[1] == 0); return(result); } internal i32 gui_active_level(GUI_Target *target, GUI_id id){ i32 level = 0; if (gui_id_eq(target->active, id)){ level = 4; } else if (gui_id_eq(target->auto_hot, id)){ level = 3; } else if (gui_id_eq(target->mouse_hot, id)){ if (gui_id_eq(target->hover, id)){ level = 3; } else{ level = 2; } } else if (gui_id_eq(target->hover, id) && gui_id_is_null(target->mouse_hot)){ level = 1; } return(level); } internal void gui_rollback(GUI_Target *target, GUI_Item_Update *update){ target->push.pos = update->partition_point; } internal void gui_fill_item_update(GUI_Item_Update *update, GUI_Target *target, GUI_Header *h, b32 activate){ if (update){ update->partition_point = (i32)((char*)h - (char*)target->push.base); update->activate = activate; update->has_adjustment = 0; } } internal void gui_fill_item_update(GUI_Item_Update *update, GUI_Target *target, GUI_Header *h, b32 active, i32 adjustment_value){ if (update){ update->partition_point = (i32)((char*)h - (char*)target->push.base); update->activate = active; update->has_adjustment = 1; update->adjustment_value = adjustment_value; } } internal void* gui_push_item(GUI_Target *target, void *item, i32 size){ void *dest = partition_allocate(&target->push, size); if (dest && item){ memcpy(dest, item, size); } return(dest); } internal void* gui_align(GUI_Target *target){ void *ptr; partition_align(&target->push, 8); ptr = partition_current(&target->push); return(ptr); } internal void* gui_align(GUI_Target *target, GUI_Header *h){ void *ptr; partition_align(&target->push, 8); ptr = partition_current(&target->push); h->size = (i32)((char*)ptr - (char*)h); return(ptr); } internal void* advance_to_alignment(void *ptr){ u64 p = (u64)ptr; p = (p + 7) & (~7); return (void*)p; } internal void* gui_push_aligned_item(GUI_Target *target, GUI_Header *h, void *item, i32 size){ char *ptr = (char*)partition_allocate(&target->push, size); if (ptr && item){ memcpy(ptr, item, size); } gui_align(target, h); return(ptr); } internal void* gui_push_item(GUI_Target *target, GUI_Header *h, void *item, i32 size){ void *ptr; ptr = (char*)partition_allocate(&target->push, size); if (ptr && item){ memcpy(ptr, item, size); } h->size += size; return(ptr); } internal GUI_Header* gui_push_simple_command(GUI_Target *target, i32 type){ GUI_Header *result = 0; GUI_Header item; item.type = type; item.size = sizeof(item); result = (GUI_Header*)gui_push_item(target, &item, sizeof(item)); return(result); } internal GUI_Edit* gui_push_string_edit_command(GUI_Target *target, i32 type, GUI_id id, void *out){ GUI_Edit *result = 0; GUI_Edit item; item.h.type = type; item.h.size = sizeof(item); item.id = id; item.out = out; result = (GUI_Edit*)gui_push_item(target, &item, sizeof(item)); return(result); } internal GUI_Interactive* gui_push_button_command(GUI_Target *target, i32 type, GUI_id id){ GUI_Interactive *result = 0; GUI_Interactive item; item.h.type = type; item.h.size = sizeof(item); item.id = id; result = (GUI_Interactive*)gui_push_item(target, &item, sizeof(item)); return(result); } internal void gui_push_style(GUI_Target *target, GUI_Header *h, Style *style){ Style *new_style = (Style*)gui_push_item(target, h, 0, sizeof(Style)); style_copy(new_style, style); } internal void gui_push_string(GUI_Target *target, GUI_Header *h, String s, i32 extra){ u8 *start, *end, *str_start; i32 size; i32 *cap; start = (u8*)gui_push_item(target, &s.size, sizeof(s.size)); cap = (i32*)gui_push_item(target, 0, sizeof(i32)); str_start = (u8*)gui_push_item(target, s.str, s.size); if (extra) gui_push_item(target, 0, extra); end = (u8*)gui_align(target); size = (i32)(end - start); *cap = (i32)(end - str_start); h->size += size; } internal void gui_push_string(GUI_Target *target, GUI_Header *h, String s){ gui_push_string(target, h, s, 0); } internal void gui_begin_overlap(GUI_Target *target){ gui_push_simple_command(target, guicom_begin_overlap); } internal void gui_end_overlap(GUI_Target *target){ gui_push_simple_command(target, guicom_end_overlap); } internal void gui_begin_serial_section(GUI_Target *target){ gui_push_simple_command(target, guicom_begin_serial); } internal void gui_end_serial_section(GUI_Target *target){ gui_push_simple_command(target, guicom_end_serial); } internal void gui_begin_top_level(GUI_Target *target, Input_Summary input){ target->push.pos = 0; target->has_keys = (input.keys.count > 0); target->animating = 0; } internal void gui_end_top_level(GUI_Target *target){ gui_push_simple_command(target, guicom_null); } internal void gui_do_top_bar(GUI_Target *target){ gui_push_simple_command(target, guicom_top_bar); } internal void gui_do_file(GUI_Target *target){ gui_push_simple_command(target, guicom_file); } internal void gui_do_text_field(GUI_Target *target, String prompt, String text){ GUI_Header *h = gui_push_simple_command(target, guicom_text_field); gui_push_string(target, h, prompt); gui_push_string(target, h, text); } internal b32 gui_do_text_with_cursor(GUI_Target *target, i32 pos, String text, GUI_Item_Update *update){ b32 result = 0; GUI_Header *h = gui_push_simple_command(target, guicom_text_with_cursor); gui_push_string(target, h, text); gui_push_item(target, h, &pos, sizeof(i32)); result = target->has_keys; if (result){ gui_fill_item_update(update, target, h, 0); target->animating = 1; } return(result); } internal b32 gui_do_color_button(GUI_Target *target, GUI_id id, u32 fore, u32 back, String text){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_color_button, id); GUI_Header *h = (GUI_Header*)b; gui_push_item(target, h, &fore, sizeof(fore)); gui_push_item(target, h, &back, sizeof(back)); gui_push_string(target, h, text); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_do_font_button(GUI_Target *target, GUI_id id, i16 font_id, String text){ b32 result = 0; i32 font_id32 = font_id; GUI_Interactive *b = gui_push_button_command(target, guicom_font_button, id); GUI_Header *h = (GUI_Header*)b; gui_push_item(target, h, &font_id32, sizeof(font_id32)); gui_push_string(target, h, text); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_begin_list(GUI_Target *target, GUI_id id, i32 list_i, b32 activate_item, GUI_Item_Update *update){ b32 result = 0; b32 active = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_begin_list, id); GUI_Header *h = (GUI_Header*)b; gui_push_item(target, h, &list_i, sizeof(list_i)); gui_push_item(target, h, &activate_item, sizeof(activate_item)); result = target->has_keys; if (gui_id_eq(id, target->active)){ active = 1; result = 1; } if (result){ gui_fill_item_update(update, target, h, active); target->animating = 1; } return(result); } internal void gui_end_list(GUI_Target *target){ gui_push_simple_command(target, guicom_end_list); } internal b32 gui_do_file_option(GUI_Target *target, GUI_id id, String filename, b32 is_folder, String message){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_file_option, id); GUI_Header *h = (GUI_Header*)b; gui_push_item(target, h, &is_folder, sizeof(is_folder)); gui_push_string(target, h, filename, 1); gui_push_string(target, h, message); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_do_button(GUI_Target *target, GUI_id id, String message){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_button, id); GUI_Header *h = (GUI_Header*)b; gui_push_string(target, h, message); gui_align(target, h); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_do_fixed_option(GUI_Target *target, GUI_id id, String message, char key){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_fixed_option, id); GUI_Header *h = (GUI_Header*)b; gui_push_string(target, h, message); gui_push_item(target, h, &key, 1); gui_align(target, h); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_do_fixed_option_checkbox(GUI_Target *target, GUI_id id, String message, char key, b8 state){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_fixed_option_checkbox, id); GUI_Header *h = (GUI_Header*)b; gui_push_string(target, h, message); gui_push_item(target, h, &key, 1); gui_push_item(target, h, &state, 1); gui_align(target, h); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal b32 gui_do_style_preview(GUI_Target *target, GUI_id id, Style *style){ b32 result = 0; GUI_Interactive *b = gui_push_button_command(target, guicom_style_preview, id); GUI_Header *h = (GUI_Header*)b; gui_push_style(target, h, style); gui_align(target, h); if (gui_id_eq(id, target->active)){ result = 1; target->animating = 1; } return(result); } internal GUI_id gui_id_scrollbar(){ GUI_id id; id.id[0] = 0; id.id[1] = max_u64; return(id); } internal GUI_id gui_id_scrollbar_top(){ GUI_id id; id.id[0] = 1; id.id[1] = max_u64; return(id); } internal GUI_id gui_id_scrollbar_slider(){ GUI_id id; id.id[0] = 2; id.id[1] = max_u64; return(id); } internal GUI_id gui_id_scrollbar_bottom(){ GUI_id id; id.id[0] = 3; id.id[1] = max_u64; return(id); } // TODO(allen): Rethink this a little, seems like there are two separate things we want to do here: // Getting the updated scroll vars, and telling the user when scrolling actions occur. internal b32 gui_get_scroll_vars(GUI_Target *target, u32 scroll_id, GUI_Scroll_Vars *vars_out){ b32 result = 0; if (target->scroll_id == scroll_id){ *vars_out = target->scroll_updated; if (vars_out->target_y < vars_out->min_y) vars_out->target_y = vars_out->min_y; if (vars_out->target_y > vars_out->max_y) vars_out->target_y = vars_out->max_y; if (vars_out->scroll_y < vars_out->min_y) vars_out->scroll_y = vars_out->min_y; if (vars_out->scroll_y > vars_out->max_y) vars_out->scroll_y = vars_out->max_y; if (gui_id_eq(target->active, gui_id_scrollbar())){ result = 1; target->animating = 1; } } return(result); } internal void gui_begin_scrollable(GUI_Target *target, u32 scroll_id, GUI_Scroll_Vars scroll_vars, f32 delta){ GUI_Header *h; gui_begin_serial_section(target); target->delta = delta; h = gui_push_simple_command(target, guicom_scrollable); target->scroll_original = scroll_vars; target->scroll_updated = scroll_vars; target->scroll_id = scroll_id; gui_push_simple_command(target, guicom_scrollable_top); gui_push_simple_command(target, guicom_scrollable_slider); gui_push_simple_command(target, guicom_scrollable_bottom); gui_push_simple_command(target, guicom_begin_scrollable_section); } internal void gui_end_scrollable(GUI_Target *target){ gui_push_simple_command(target, guicom_end_scrollable_section); gui_end_serial_section(target); } internal void gui_activate_scrolling(GUI_Target *target){ target->active = gui_id_scrollbar(); } struct GUI_Section{ b32 overlapped; i32 max_v, v, top_v; }; struct GUI_List_Vars{ b32 in_list; i32 index; i32 auto_hot; i32 auto_activate; }; struct GUI_Session{ i32_Rect full_rect; i32_Rect rect; f32 suggested_min_y; f32 suggested_max_y; i32 clip_y; i32 line_height; i32 scroll_bar_w; b32 is_scrollable; i32 scrollable_items_bottom; i32_Rect scroll_rect; f32 scroll_top, scroll_bottom; GUI_List_Vars list; GUI_Section sections[64]; i32 t; }; #define GUIScrollbarWidth 16 internal i32 gui_session_get_eclipsed_y(GUI_Session *session){ GUI_Section *section = session->sections; i32 count = session->t + 1, i; i32 max_v = 0; for (i = 0; i < count; ++i, ++section){ if (section->overlapped){ max_v = Max(max_v, section->max_v); } } max_v = Max(max_v, session->sections[count-1].top_v); return(max_v); } internal i32 gui_session_get_current_top(GUI_Session *session){ i32 result = session->sections[session->t].top_v; return(result); } internal void gui_session_init(GUI_Session *session, i32_Rect full_rect, i32 line_height){ GUI_Section *section; *session = {0}; session->full_rect = full_rect; session->line_height = line_height; session->scroll_bar_w = GUIScrollbarWidth; section = &session->sections[0]; section->v = full_rect.y0; section->max_v = full_rect.y0; } internal void gui_section_end_item(GUI_Section *section, i32 v){ if (!section->overlapped){ section->v = v; } if (section->max_v < v){ section->max_v = v; } } inline i32_Rect gui_layout_top_bottom(GUI_Session *session, i32 y0, i32 y1){ i32_Rect rect; i32_Rect full_rect = session->full_rect; rect.y0 = y0; rect.y1 = y1; rect.x0 = full_rect.x0; rect.x1 = full_rect.x1; if (session->is_scrollable){ rect.x1 -= session->scroll_bar_w; } return(rect); } inline i32_Rect gui_layout_fixed_h(GUI_Session *session, i32 y, i32 h){ i32_Rect rect; rect = gui_layout_top_bottom(session, y, y + h); return(rect); } internal void gui_scrollbar_top(i32_Rect bar, i32_Rect *top){ i32 w = (bar.x1 - bar.x0); top->x0 = bar.x0; top->x1 = bar.x1; top->y0 = bar.y0; top->y1 = top->y0 + w; } internal void gui_scrollbar_slider(i32_Rect bar, i32_Rect *slider, f32 s, f32 *min_out, f32 *max_out, f32 target_min, f32 target_max){ i32 h, w = (bar.x1 - bar.x0); i32 min, max, pos; f32 screen_size; f32 full_size; f32 ratio; screen_size = (f32)(bar.y1 - bar.y0); full_size = (f32)(target_max - target_min + screen_size); ratio = 1.f; if (full_size > screen_size){ ratio = screen_size/full_size; } h = (i32)(ratio * bar.y1 - bar.y0 - w*2); if (h < w){ h = w; } slider->x0 = bar.x0; slider->x1 = bar.x1; min = bar.y0 + w + h/2; max = bar.y1 - w - h/2; pos = lerp(min, s, max); slider->y0 = pos - h/2; slider->y1 = slider->y0 + h; *min_out = (f32)min; *max_out = (f32)max; } internal void gui_scrollbar_bottom(i32_Rect bar, i32_Rect *bottom){ i32 w = (bar.x1 - bar.x0); bottom->x0 = bar.x0; bottom->x1 = bar.x1; bottom->y1 = bar.y1; bottom->y0 = bottom->y1 - w; } #define NextHeader(h) ((GUI_Header*)((char*)(h) + (h)->size)) internal i8 gui_read_byte(void **ptr){ i8 result; result = *(i8*)*ptr; *ptr = ((char*)*ptr) + 1; return(result); } internal i32 gui_read_integer(void **ptr){ i32 result; result = *(i32*)*ptr; *ptr = ((char*)*ptr) + 4; return(result); } internal f32 gui_read_float(void **ptr){ f32 result; result = *(f32*)*ptr; *ptr = ((char*)*ptr) + 4; return(result); } internal String gui_read_string(void **ptr){ String result; result.size = *(i32*)*ptr; *ptr = ((i32*)*ptr) + 1; result.memory_size = *(i32*)*ptr; *ptr = ((i32*)*ptr) + 1; result.str = (char*)*ptr; *ptr = result.str + result.memory_size; return(result); } internal void* gui_read_out(void **ptr){ void *result; result = *(void**)*ptr; *ptr = ((void**)ptr) + 1; return(result); } struct GUI_Interpret_Result{ b32 has_info; b32 auto_hot; b32 auto_activate; i32 screen_orientation; }; internal GUI_Interpret_Result gui_interpret(GUI_Target *target, GUI_Session *session, GUI_Header *h){ GUI_Interpret_Result result = {0}; GUI_Section *section = 0; GUI_Section *new_section = 0; GUI_Section *prev_section = 0; GUI_Section *end_section = 0; b32 give_to_user = 0; b32 always_give_to_user = 0; b32 do_layout = 1; i32_Rect rect = {0}; i32 y = 0; i32 end_v = -1; f32 lerp_space_scroll_v = 0; i32 scroll_v = (i32)target->scroll_original.scroll_y; Assert(session->t < ArrayCount(session->sections)); section = session->sections + session->t; y = section->v; if (!session->is_scrollable) scroll_v = 0; switch (h->type){ case guicom_null: Assert(0); break; case guicom_begin_overlap: ++session->t; Assert(session->t < ArrayCount(session->sections)); new_section = &session->sections[session->t]; new_section->overlapped = 1; new_section->v = y; new_section->max_v = y; new_section->top_v = y; break; case guicom_end_overlap: Assert(session->t > 0); Assert(section->overlapped); prev_section = &session->sections[--session->t]; end_v = section->max_v; end_section = prev_section; break; case guicom_begin_serial: ++session->t; Assert(session->t < ArrayCount(session->sections)); new_section = &session->sections[session->t]; new_section->overlapped = 0; new_section->v = y; new_section->max_v = y; new_section->top_v = y; break; case guicom_end_serial: Assert(session->t > 0); Assert(!section->overlapped); prev_section = &session->sections[--session->t]; end_v = section->max_v; end_section = prev_section; break; case guicom_top_bar: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height + 2); end_v = rect.y1; end_section = section; break; case guicom_file: give_to_user = 1; rect = gui_layout_top_bottom(session, y, session->full_rect.y1); end_v = rect.y1; end_section = section; scroll_v = 0; break; case guicom_text_with_cursor: case guicom_text_field: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height + 2); end_v = rect.y1; end_section = section; break; case guicom_color_button: case guicom_font_button: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height + 2); end_v = rect.y1; end_section = section; break; case guicom_begin_list: { GUI_Interactive *b = (GUI_Interactive*)h; void *ptr = (b + 1); i32 index = gui_read_integer(&ptr); b32 activate = (b32)gui_read_integer(&ptr); Assert(session->list.in_list == 0); session->list.in_list = 1; session->list.index = 0; session->list.auto_hot = index; session->list.auto_activate = -1; if (activate){ session->list.auto_activate = index; } }break; case guicom_end_list: Assert(session->list.in_list == 1); session->list.in_list = 0; target->list_max = session->list.index; break; case guicom_file_option: case guicom_fixed_option: case guicom_fixed_option_checkbox: { if (session->list.in_list){ if (session->list.auto_hot == session->list.index){ result.auto_hot = 1; } if (session->list.auto_activate == session->list.index){ result.auto_activate = 1; } ++session->list.index; } give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height * 2); end_v = rect.y1; end_section = section; }break; case guicom_button: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height * 2); end_v = rect.y1; end_section = section; break; case guicom_style_preview: give_to_user = 1; rect = gui_layout_fixed_h(session, y, session->line_height * 3 + 6); end_v = rect.y1; end_section = section; break; case guicom_scrollable: Assert(session->is_scrollable == 0); Assert(!section->overlapped); give_to_user = 1; rect.x1 = session->full_rect.x1; rect.x0 = rect.x1 - session->scroll_bar_w; rect.y0 = y; rect.y1 = session->full_rect.y1; session->scroll_rect = rect; session->is_scrollable = 1; { i32_Rect scrollable_rect; scrollable_rect.x0 = session->full_rect.x0; scrollable_rect.x1 = rect.x0; scrollable_rect.y0 = rect.y0; scrollable_rect.y1 = rect.y1; target->scroll_updated.region = scrollable_rect; } break; case guicom_scrollable_top: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; gui_scrollbar_top(session->scroll_rect, &rect); scroll_v = 0; break; case guicom_scrollable_slider: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; lerp_space_scroll_v = unlerp( (f32)target->scroll_original.min_y, (f32)target->scroll_original.target_y, (f32)target->scroll_original.max_y); gui_scrollbar_slider(session->scroll_rect, &rect, lerp_space_scroll_v, &session->scroll_top, &session->scroll_bottom, target->scroll_original.min_y, target->scroll_original.max_y); scroll_v = 0; break; case guicom_scrollable_bottom: Assert(session->is_scrollable); Assert(!section->overlapped); give_to_user = 1; gui_scrollbar_bottom(session->scroll_rect, &rect); scroll_v = 0; break; case guicom_begin_scrollable_section: always_give_to_user = 1; session->scrollable_items_bottom = 0; rect = gui_layout_top_bottom(session, y, session->full_rect.y1); end_v = rect.y1; break; case guicom_end_scrollable_section: always_give_to_user = 1; session->suggested_min_y = -(f32)(gui_session_get_eclipsed_y(session) - gui_session_get_current_top(session)); session->suggested_max_y = (f32)(session->scrollable_items_bottom - session->full_rect.y1 * .5f); if (session->suggested_max_y < 0){ session->suggested_max_y = 0; } break; } if (do_layout){ if (give_to_user){ if (session->is_scrollable){ session->scrollable_items_bottom = Max(session->scrollable_items_bottom, rect.y1); } rect.y0 -= scroll_v; rect.y1 -= scroll_v; if (rect.y1 > session->full_rect.y0){ session->rect = rect; } else{ give_to_user = 0; result.screen_orientation = -1; } } if (end_section){ gui_section_end_item(end_section, end_v); } // TODO(allen): Why is this here, is there a particular reason? if (y - scroll_v >= session->full_rect.y1){ give_to_user = 0; result.screen_orientation = 1; } } session->clip_y = gui_session_get_eclipsed_y(session); result.has_info = (give_to_user || always_give_to_user); return(result); } internal void gui_standard_list(GUI_Target *target, GUI_id id, Key_Summary *keys, i32 *list_i, GUI_Item_Update *update){ if (update->has_adjustment){ *list_i = update->adjustment_value; } b32 indirectly_activate = 0; for (i32 j = 0; j < keys->count; ++j){ i16 key = keys->keys[j].keycode; switch (key){ case key_up: --*list_i; break; case key_down: ++*list_i; break; case '\n': indirectly_activate = 1; break; } } gui_rollback(target, update); gui_begin_list(target, id, *list_i, indirectly_activate, 0); } // BOTTOM