/* * Mr. 4th Dimention - Allen Webster * * 19.08.2015 * * Panel layout and general view functions for 4coder * */ // TOP // TODO(allen): // // BUGS // struct Interactive_Style{ u32 bar_color; u32 bar_active_color; u32 base_color; u32 pop1_color; u32 pop2_color; }; struct Interactive_Bar{ Interactive_Style style; real32 pos_x, pos_y; real32 text_shift_x, text_shift_y; i32_Rect rect; Font *font; }; enum View_Message{ VMSG_STEP, VMSG_DRAW, VMSG_RESIZE, VMSG_STYLE_CHANGE, VMSG_FREE }; struct View; #define Do_View_Sig(name) \ i32 (name)(System_Functions *system, \ View *view, i32_Rect rect, View *active, \ View_Message message, Render_Target *target, \ Input_Summary *user_input, Input_Summary *active_input) typedef Do_View_Sig(Do_View_Function); #define HANDLE_COMMAND_SIG(name) \ void (name)(System_Functions *system, View *view, \ Command_Data *command, Command_Binding binding, \ Key_Single key, Key_Codes *codes) typedef HANDLE_COMMAND_SIG(Handle_Command_Function); // TODO(allen): this shouldn't exist enum View_Type{ VIEW_TYPE_NONE, VIEW_TYPE_FILE, VIEW_TYPE_COLOR, VIEW_TYPE_DEBUG, VIEW_TYPE_INTERACTIVE, VIEW_TYPE_MENU }; struct Panel; struct View{ union{ View *next_free; View *major; View *minor; }; Panel *panel; Command_Map *map; Do_View_Function *do_view; Handle_Command_Function *handle_command; Mem_Options *mem; i32 type; i32 block_size; Application_Mouse_Cursor mouse_cursor_type; bool32 is_active; bool32 is_minor; }; struct Live_Views{ void *views; View *free_view; i32 count, max; i32 stride; }; struct Panel_Divider{ Panel_Divider *next_free; i32 parent; i32 which_child; i32 child1, child2; bool32 v_divider; i32 pos; }; struct Screen_Region{ i32_Rect full; i32_Rect inner; i32_Rect prev_inner; i32 l_margin, r_margin; i32 t_margin, b_margin; }; struct Panel{ View *view; i32 parent; i32 which_child; union{ struct{ i32_Rect full; i32_Rect inner; i32_Rect prev_inner; i32 l_margin, r_margin; i32 t_margin, b_margin; }; Screen_Region screen_region; }; }; struct Editing_Layout{ Panel *panels; Panel_Divider *dividers; Panel_Divider *free_divider; i32 panel_count, panel_max_count; i32 root; i32 active_panel; i32 full_width, full_height; }; internal void intbar_draw_string(Render_Target *target, Interactive_Bar *bar, u8 *str, u32 char_color){ Font *font = bar->font; for (i32 i = 0; str[i]; ++i){ char c = str[i]; font_draw_glyph(target, font, c, bar->pos_x + bar->text_shift_x, bar->pos_y + bar->text_shift_y, char_color); bar->pos_x += font_get_glyph_width(font, c); } } internal void intbar_draw_string(Render_Target *target, Interactive_Bar *bar, String str, u32 char_color){ Font *font = bar->font; for (i32 i = 0; i < str.size; ++i){ char c = str.str[i]; font_draw_glyph(target, font, c, bar->pos_x + bar->text_shift_x, bar->pos_y + bar->text_shift_y, char_color); bar->pos_x += font_get_glyph_width(font, c); } } internal void panel_init(Panel *panel){ *panel = {}; panel->parent = -1; panel->l_margin = 3; panel->r_margin = 3; panel->t_margin = 3; panel->b_margin = 3; } internal View* live_set_get_view(Live_Views *live_set, i32 i){ void *result = ((char*)live_set->views + i*live_set->stride); return (View*)result; } internal View* live_set_alloc_view(Live_Views *live_set, Mem_Options *mem){ Assert(live_set->count < live_set->max); View *result = 0; result = live_set->free_view; live_set->free_view = result->next_free; memset(result, 0, live_set->stride); ++live_set->count; result->is_active = 1; result->mem = mem; return result; } inline void live_set_free_view(System_Functions *system, Live_Views *live_set, View *view){ Assert(live_set->count > 0); view->do_view(system, view, {}, 0, VMSG_FREE, 0, {}, 0); view->next_free = live_set->free_view; live_set->free_view = view; --live_set->count; view->is_active = 0; } inline void view_replace_major(System_Functions *system, View *new_view, Panel *panel, Live_Views *live_set){ View *view = panel->view; if (view){ if (view->is_minor && view->major){ live_set_free_view(system, live_set, view->major); } live_set_free_view(system, live_set, view); } new_view->panel = panel; new_view->minor = 0; panel->view = new_view; } inline void view_replace_minor(System_Functions *system, View *new_view, Panel *panel, Live_Views *live_set){ View *view = panel->view; new_view->is_minor = 1; if (view){ if (view->is_minor){ new_view->major = view->major; live_set_free_view(system, live_set, view); } else{ new_view->major = view; view->is_active = 0; } } else{ new_view->major = 0; } new_view->panel = panel; panel->view = new_view; } inline void view_remove_major(System_Functions *system, Panel *panel, Live_Views *live_set){ View *view = panel->view; if (view){ if (view->is_minor && view->major){ live_set_free_view(system, live_set, view->major); } live_set_free_view(system, live_set, view); } panel->view = 0; } inline void view_remove_major_leave_minor(System_Functions *system, Panel *panel, Live_Views *live_set){ View *view = panel->view; if (view){ if (view->is_minor && view->major){ live_set_free_view(system, live_set, view->major); view->major = 0; } else{ live_set_free_view(system, live_set, view); panel->view = 0; } } } inline void view_remove_minor(System_Functions *system, Panel *panel, Live_Views *live_set){ View *view = panel->view; View *major = 0; if (view){ if (view->is_minor){ major = view->major; live_set_free_view(system, live_set, view); } } panel->view = major; if (major) major->is_active = 1; } inline void view_remove(System_Functions *system, Panel *panel, Live_Views *live_set){ View *view = panel->view; if (view->is_minor) view_remove_minor(system, panel, live_set); else view_remove_major(system, panel, live_set); } struct Divider_And_ID{ Panel_Divider* divider; i32 id; }; internal Divider_And_ID layout_alloc_divider(Editing_Layout *layout){ Assert(layout->free_divider); Divider_And_ID result; result.divider = layout->free_divider; layout->free_divider = result.divider->next_free; *result.divider = {}; result.divider->parent = -1; result.divider->child1 = -1; result.divider->child2 = -1; result.id = (i32)(result.divider - layout->dividers); if (layout->panel_count == 1){ layout->root = result.id; } return result; } internal Divider_And_ID layout_get_divider(Editing_Layout *layout, i32 id){ Assert(id >= 0 && id < layout->panel_max_count-1); Divider_And_ID result; result.id = id; result.divider = layout->dividers + id; return result; } internal Panel* layout_alloc_panel(Editing_Layout *layout){ Assert(layout->panel_count < layout->panel_max_count); Panel *result = layout->panels + layout->panel_count; *result = {}; ++layout->panel_count; return result; } internal void layout_free_divider(Editing_Layout *layout, Panel_Divider *divider){ divider->next_free = layout->free_divider; layout->free_divider = divider; } internal void layout_free_panel(Editing_Layout *layout, Panel *panel){ Panel *panels = layout->panels; i32 panel_count = --layout->panel_count; i32 panel_i = (i32)(panel - layout->panels); for (i32 i = panel_i; i < panel_count; ++i){ Panel *p = panels + i; *p = panels[i+1]; if (p->view){ p->view->panel = p; } } } internal Divider_And_ID layout_calc_divider_id(Editing_Layout *layout, Panel_Divider *divider){ Divider_And_ID result; result.divider = divider; result.id = (i32)(divider - layout->dividers); return result; } struct Split_Result{ Panel_Divider *divider; Panel *panel; }; internal Split_Result layout_split_panel(Editing_Layout *layout, Panel *panel, bool32 vertical){ Divider_And_ID div = layout_alloc_divider(layout); if (panel->parent != -1){ Divider_And_ID pdiv = layout_get_divider(layout, panel->parent); if (panel->which_child == -1){ pdiv.divider->child1 = div.id; } else{ pdiv.divider->child2 = div.id; } } div.divider->parent = panel->parent; div.divider->which_child = panel->which_child; if (vertical){ div.divider->v_divider = 1; div.divider->pos = (panel->full.x0 + panel->full.x1) / 2; } else{ div.divider->v_divider = 0; div.divider->pos = (panel->full.y0 + panel->full.y1) / 2; } Panel *new_panel = layout_alloc_panel(layout); panel->parent = div.id; panel->which_child = -1; new_panel->parent = div.id; new_panel->which_child = 1; Split_Result result; result.divider = div.divider; result.panel = new_panel; return result; } internal void panel_fix_internal_area(Panel *panel){ i32 left, right, top, bottom; left = panel->l_margin; right = panel->r_margin; top = panel->t_margin; bottom = panel->b_margin; panel->inner.x0 = panel->full.x0 + left; panel->inner.x1 = panel->full.x1 - right; panel->inner.y0 = panel->full.y0 + top; panel->inner.y1 = panel->full.y1 - bottom; } internal void layout_fix_all_panels(Editing_Layout *layout){ Panel *panels = layout->panels; if (layout->panel_count > 1){ Panel_Divider *dividers = layout->dividers; int panel_count = layout->panel_count; Panel *panel = panels; for (i32 i = 0; i < panel_count; ++i){ i32 x0, x1, y0, y1; x0 = 0; x1 = x0 + layout->full_width; y0 = 0; y1 = y0 + layout->full_height; i32 pos; i32 which_child = panel->which_child; Divider_And_ID div; div.id = panel->parent; for (;;){ div.divider = dividers + div.id; pos = div.divider->pos; div.divider = dividers + div.id; // NOTE(allen): sorry if this is hard to read through, there are // two binary conditionals that combine into four possible cases. // Why am I appologizing to you? IF YOU CANT HANDLE MY CODE GET OUT! i32 action = (div.divider->v_divider << 1) | (which_child > 0); switch (action){ case 0: // v_divider : 0, which_child : -1 if (pos < y1) y1 = pos; break; case 1: // v_divider : 0, which_child : 1 if (pos > y0) y0 = pos; break; case 2: // v_divider : 1, which_child : -1 if (pos < x1) x1 = pos; break; case 3: // v_divider : 1, which_child : 1 if (pos > x0) x0 = pos; break; } if (div.id != layout->root){ div.id = div.divider->parent; which_child = div.divider->which_child; } else{ break; } } panel->full.x0 = x0; panel->full.y0 = y0; panel->full.x1 = x1; panel->full.y1 = y1; panel_fix_internal_area(panel); ++panel; } } else{ panels[0].full.x0 = 0; panels[0].full.y0 = 0; panels[0].full.x1 = layout->full_width; panels[0].full.y1 = layout->full_height; panel_fix_internal_area(panels); } } internal void layout_refit(Editing_Layout *layout, i32 prev_x_off, i32 prev_y_off, i32 prev_width, i32 prev_height){ Panel_Divider *dividers = layout->dividers; i32 divider_max_count = layout->panel_max_count - 1; i32 x_off = 0; i32 y_off = 0; real32 h_ratio = ((real32)layout->full_width) / prev_width; real32 v_ratio = ((real32)layout->full_height) / prev_height; for (i32 divider_id = 0; divider_id < divider_max_count; ++divider_id){ Panel_Divider *divider = dividers + divider_id; if (divider->v_divider){ divider->pos = x_off + ROUND32((divider->pos - prev_x_off) * h_ratio); } else{ divider->pos = y_off + ROUND32((divider->pos - prev_y_off) * v_ratio); } } layout_fix_all_panels(layout); } inline real32 view_base_compute_width(View *view){ Panel *panel = view->panel; return (real32)(panel->inner.x1 - panel->inner.x0); } inline real32 view_base_compute_height(View *view){ Panel *panel = view->panel; return (real32)(panel->inner.y1 - panel->inner.y0); } #define view_compute_width(view) (view_base_compute_width(&(view)->view_base)) #define view_compute_height(view) (view_base_compute_height(&(view)->view_base)) // BOTTOM