/* * Mr. 4th Dimention - Allen Webster * * 19.07.2017 * * Cross platform library constants * */ // TOP #error remove this file #if 0 #if !defined(FRED_SHARED_LIBRARY_CONSTANTS_H) #define FRED_SHARED_LIBRARY_CONSTANTS_H // Wrapper functions union Library; internal b32 system_load_library_direct(Arena *scratch, Library *library, char *name); internal void* system_get_proc(Library *library, char *name); internal void system_free_library(Library *library); // Shared logic #define LIBRARY_TYPE_SIZE 32 #define AssertLibrarySizes() Assert(sizeof(Library) == LIBRARY_TYPE_SIZE) typedef u32 Load_Library_Location; enum{ LoadLibrary_CurrentDirectory, LoadLibrary_BinaryDirectory, }; internal b32 system_load_library(Arena *scratch, Library *library, char *name_cstr, Load_Library_Location location, char *full_file_out, u32 full_file_max){ Temp_Memory temp = begin_temp(scratch); String_Const_char name = SCchar(name_cstr); String_Const_char extension = string_file_extension(name); if (!string_match(extension, string_litexpr( DLL ))){ String_Const_char full_name = push_stringf(scratch, "%.*s." DLL, string_expand(name)); name_cstr = full_name.str; } String_Const_u8 path = {}; switch (location){ case LoadLibrary_CurrentDirectory: { path = sysfunc.get_current_path(scratch); }break; case LoadLibrary_BinaryDirectory: { path = sysfunc.get_4ed_path(scratch); }break; //default: LOG("Invalid library location passed.\n"); break; } b32 success = false; if (path.size > 0){ if (path.str[path.size - 1] != SLASH){ path = push_u8_stringf(scratch, "%.*s%c%.*s", string_expand(path), SLASH, string_expand(name)); } else{ path = push_u8_stringf(scratch, "%.*s%.*s", string_expand(path), string_expand(name)); } success = system_load_library_direct(scratch, library, (char*)path.str); } if (success && full_file_out != 0 && full_file_out > 0){ u32 fill_size = clamp_top((u32)(path.size), (u32)(full_file_max - 1)); block_copy(full_file_out, path.str, fill_size); full_file_out[fill_size] = 0; } end_temp(temp); return(success); } internal b32 system_load_library(Arena *scratch, Library *library, char *name, Load_Library_Location location){ return(system_load_library(scratch, library, name, location, 0, 0)); } #endif #endif // BOTTOM