#include "./subtree.h" typedef struct { Subtree tree; uint32_t child_index; uint32_t byte_offset; } StackEntry; typedef struct { Array(StackEntry) stack; Subtree last_external_token; } ReusableNode; static inline ReusableNode reusable_node_new(void) { return (ReusableNode) {array_new(), NULL_SUBTREE}; } static inline void reusable_node_clear(ReusableNode *self) { array_clear(&self->stack); self->last_external_token = NULL_SUBTREE; } static inline Subtree reusable_node_tree(ReusableNode *self) { return self->stack.size > 0 ? self->stack.contents[self->stack.size - 1].tree : NULL_SUBTREE; } static inline uint32_t reusable_node_byte_offset(ReusableNode *self) { return self->stack.size > 0 ? self->stack.contents[self->stack.size - 1].byte_offset : UINT32_MAX; } static inline void reusable_node_delete(ReusableNode *self) { array_delete(&self->stack); } static inline void reusable_node_advance(ReusableNode *self) { StackEntry last_entry = *array_back(&self->stack); uint32_t byte_offset = last_entry.byte_offset + ts_subtree_total_bytes(last_entry.tree); if (ts_subtree_has_external_tokens(last_entry.tree)) { self->last_external_token = ts_subtree_last_external_token(last_entry.tree); } Subtree tree; uint32_t next_index; do { StackEntry popped_entry = array_pop(&self->stack); next_index = popped_entry.child_index + 1; if (self->stack.size == 0) return; tree = array_back(&self->stack)->tree; } while (ts_subtree_child_count(tree) <= next_index); array_push(&self->stack, ((StackEntry) { .tree = ts_subtree_children(tree)[next_index], .child_index = next_index, .byte_offset = byte_offset, })); } static inline bool reusable_node_descend(ReusableNode *self) { StackEntry last_entry = *array_back(&self->stack); if (ts_subtree_child_count(last_entry.tree) > 0) { array_push(&self->stack, ((StackEntry) { .tree = ts_subtree_children(last_entry.tree)[0], .child_index = 0, .byte_offset = last_entry.byte_offset, })); return true; } else { return false; } } static inline void reusable_node_advance_past_leaf(ReusableNode *self) { while (reusable_node_descend(self)) {} reusable_node_advance(self); } static inline void reusable_node_reset(ReusableNode *self, Subtree tree) { reusable_node_clear(self); array_push(&self->stack, ((StackEntry) { .tree = tree, .child_index = 0, .byte_offset = 0, })); // Never reuse the root node, because it has a non-standard internal structure // due to transformations that are applied when it is accepted: adding the EOF // child and any extra children. if (!reusable_node_descend(self)) { reusable_node_clear(self); } }