Commit Graph

18 Commits

Author SHA1 Message Date
Yuval Dolev 8e4ec5215f Added KeyStoke and KeyRelease events and fixed TextInput events. 2020-01-11 22:19:43 +02:00
Yuval Dolev 912bcae8a7 Started working on an abstraction for the macOS renderer implementations. 2020-01-09 02:15:25 +02:00
Yuval Dolev 521fb82113 The Metal renderer is now fully functioning. 2020-01-08 21:44:47 +02:00
Yuval Dolev 4e0549f270 OpenGL renderer abstraction. The OpenGL renderer is now in its own view that's separate from the main 4coder view which handles all input and updates. Also added a Window Delegate which handled window events. 2020-01-03 00:09:22 +02:00
Yuval Dolev 6f827801e5 macOS platform layer initialization and very basic update functions. The 4coder beta has been rendered successfully for the first time on macOS! 2020-01-02 01:13:32 +02:00
Yuval Dolev 26fd4cd230 Finished most of the system api functions (a few will be implemented later). 2020-01-01 00:07:21 +02:00
Yuval Dolev 8c7600ba09 Implemented all system memory handling functions. 2019-12-31 23:36:12 +02:00
Yuval Dolev 9263a4a59f Implemented all system mutex and cv handling functions. 2019-12-31 13:14:05 +02:00
Yuval Dolev cbdc6a14e0 Implemented all system thread handling functions. 2019-12-31 03:22:50 +02:00
Yuval Dolev aff4a783e0 Implemented system_get_screen_scale_factor. 2019-12-31 01:56:12 +02:00
Yuval Dolev 912174e725 Experimentations with redrawing the opengl view. 2019-12-31 00:04:33 +02:00
Yuval Dolev 1d6be32462 Setup window and basic opengl view. 2019-12-30 03:21:21 +02:00
Yuval Dolev 50b8a64614 The projects compiles. 2019-12-30 02:33:30 +02:00
Yuval Dolev dc213307a9 Implemented all system wake up timer functions. 2019-12-30 00:34:53 +02:00
Yuval Dolev 76069e9ac1 Created basic Mac_Object structure and mac object allocation function. 2019-12-29 03:09:28 +02:00
Yuval Dolev 8020dcf385 Implemented system_now_time. 2019-12-29 00:11:34 +02:00
Yuval Dolev a91158ebf0 Implemented all system library handling functions. 2019-12-28 01:54:33 +02:00
Yuval Dolev da150cd322 Merged mac_4ed.cpp into mac_4ed.mm so now we have only 1 main file for the macOS platform layer. 2019-12-27 23:59:59 +02:00