Commit Graph

33 Commits

Author SHA1 Message Date
Yuval Dolev 6f827801e5 macOS platform layer initialization and very basic update functions. The 4coder beta has been rendered successfully for the first time on macOS! 2020-01-02 01:13:32 +02:00
Yuval Dolev debdda8184 Started working on getting the opengl renderer to work but encountered a few errors on the way... 2020-01-01 18:38:48 +02:00
Allen Webster 4817510c5d Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
Allen Webster b6fc044538 Progress on type documentation 2019-12-15 22:56:13 -08:00
chronal-xnor d10dc6256b 4coder build scripts working on Linux x64
This fixes the build scripts and gets everything working up to the part where
4coder actually builds the linux platform layer. I had to make a few
modifications to shared definitions, so you should make sure I didn't break
anything on Windows with these changes!
2019-12-13 17:00:55 -08:00
Allen Webster cb01c60346 Finished preprocessor nests in virtual whitespace layout 2019-11-02 15:26:19 -07:00
Allen Webster f61f9db166 Fixed shader issue in driver at work 2019-10-08 13:05:29 -07:00
Allen Webster de6429a2a1 Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
Allen Webster dba56df420 First version of rounded rectangles (bad) 2019-10-08 10:18:20 -07:00
Allen Webster e32231c0a0 Cleaning up dependencies in platform layer 2019-10-01 16:50:56 -07:00
Allen Webster 87ba9e747c Starting to reorganize build scripts 2019-10-01 14:07:39 -07:00
Allen Webster 6a66bbabf7 Fixed face modification 2019-07-26 18:40:31 -07:00
Allen Webster 3b733a53e6 Renderer blend function fix 2019-07-25 18:42:46 -07:00
Allen Webster dd51779a04 Hack to fix the GL wrong thread problem with font init -- do better later! 2019-07-25 17:18:05 -07:00
Allen Webster efa1515121 Batched rendering 50% 2019-07-25 00:17:01 -07:00
Allen Webster 6b3d61c035 Font handling and rendering basically working. 2019-07-24 00:41:40 -07:00
Allen Webster 3ddd3fc2fa In Procress 2019-07-21 11:31:17 -07:00
Allen Webster 55d064cf61 In Progress: working on the new opengl back end and font rasterizer 2019-07-21 11:16:34 -07:00
Allen Webster 41ac11cf98 Extended String_Match struct; regularized range and rect type code 2019-06-17 21:47:00 -07:00
Allen Webster 2ef8f361d7 Merge non-sense, who knows, here goes 2019-06-01 16:58:28 -07:00
Allen Webster 1428fc822f 4coder Jamm 2 2019-02-25 15:42:13 -08:00
Allen Webster 258257eb45 4coder Jamm 1 2019-02-23 23:22:16 -08:00
Allen Webster 93fe0e1472 Removing all inlines 2019-01-31 05:06:42 -08:00
Allen Webster 020d09227c Finished integrating immediate mode render changes from Casey 2019-01-25 17:12:25 -08:00
Allen Webster 63673bf9ed Merge casey changes 2019-01-25 13:03:52 -08:00
Allen Webster 1d5621f5b6 Cleaned up input, replaced all {0} with {} 2018-11-20 00:18:54 -08:00
Allen Webster 291bfa2e32 Fixed font pixels, added delete file command 2017-11-21 14:48:04 -05:00
Allen Webster 6a725838d3 Entire font core system up and running, still need docs and nicer font usage in default framework 2017-11-20 18:31:57 -05:00
Allen Webster f15c59c621 Lots of progress towards new font face system 2017-11-19 19:47:55 -05:00
Allen Webster 54de2b4812 Finished system font listing and loading on windows 2017-11-17 14:22:12 -05:00
Allen Webster 4f3b07168d Working on font cleanup all day all day all day 2017-11-16 18:03:36 -05:00
Allen Webster a56b7575b7 Moved 100% of opengl work to opengl file 2017-11-14 18:37:38 -05:00
Allen Webster 4a76692826 Rendering improvements and partial cleanup 2017-11-10 19:58:47 -05:00