app.step == 0 protection
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@ -1733,7 +1733,10 @@ main(int argc, char **argv){
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b32 keep_running = linuxvars.keep_running;
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// NOTE(allen): Application Core Update
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if (app.step == 0){
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LOG("app.step == 0 -- skipping\n");
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app.step(&sysfunc, &target, &memory_vars, &linuxvars.input, &result);
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}
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// NOTE(allen): Finish the Loop
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if (result.perform_kill){
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@ -480,10 +480,6 @@ osx_try_to_close(void){
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external void
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osx_step(void){
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DBG_POINT();
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if (app.step == 0){
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LOG("app.step == 0 -- skipping\n");
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return;
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}
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Application_Step_Result result = {};
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result.mouse_cursor_type = APP_MOUSE_CURSOR_DEFAULT;
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@ -528,8 +524,10 @@ osx_step(void){
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b32 keep_running = osxvars.keep_running;
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// NOTE(allen): Application Core Update
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//Render_Target fixed_target = target;
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if (app.step == 0){
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LOG("app.step == 0 -- skipping\n");
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app.step(&sysfunc, &target, &memory_vars, &frame_input, &result);
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}
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// NOTE(allen): Finish the Loop
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if (result.perform_kill){
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@ -560,28 +558,6 @@ osx_step(void){
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external void
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osx_init(){
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// TODO(allen): Setup GL DEBUG MESSAGE
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#if defined(FRED_INTERNAL) && 0
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//
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// OpenGL Init
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//
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typedef PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackProc;
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GLXLOAD(glDebugMessageCallback);
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if (glDebugMessageCallback){
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LOG("Enabling GL Debug Callback\n");
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glDebugMessageCallback(&LinuxGLDebugCallback, 0);
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glEnable(GL_DEBUG_OUTPUT);
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}
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#endif
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_SCISSOR_TEST);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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//
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// System Linkage
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//
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@ -1359,7 +1359,10 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
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}
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// NOTE(allen): Application Core Update
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if (app.step == 0){
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LOG("app.step == 0 -- skipping\n");
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app.step(&sysfunc, &target, &memory_vars, &input, &result);
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}
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// NOTE(allen): Finish the Loop
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if (result.perform_kill){
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