panel division is now based on lerp position
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parent
9240b4a457
commit
ee9ef5d6aa
51
4ed.cpp
51
4ed.cpp
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@ -20,7 +20,7 @@ enum App_State{
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struct App_State_Resizing{
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Panel_Divider *divider;
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i32 min, max;
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f32 min, max;
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};
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struct CLI_Process{
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@ -797,9 +797,14 @@ COMMAND_DECL(open_panel_vsplit){
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panel2->screen_region = panel1->screen_region;
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panel2->full.x0 = split.divider->pos;
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i32 x_pos = ROUND32(lerp((f32)panel1->full.x0,
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split.divider->pos,
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(f32)panel1->full.x1)
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);
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panel2->full.x0 = x_pos;
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panel2->full.x1 = panel1->full.x1;
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panel1->full.x1 = split.divider->pos;
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panel1->full.x1 = x_pos;
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panel_fix_internal_area(panel1);
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panel_fix_internal_area(panel2);
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@ -823,9 +828,14 @@ COMMAND_DECL(open_panel_hsplit){
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panel2->screen_region = panel1->screen_region;
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panel2->full.y0 = split.divider->pos;
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i32 y_pos = ROUND32(lerp((f32)panel1->full.y0,
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split.divider->pos,
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(f32)panel1->full.y1)
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);
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panel2->full.y0 = y_pos;
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panel2->full.y1 = panel1->full.y1;
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panel1->full.y1 = split.divider->pos;
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panel1->full.y1 = y_pos;
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panel_fix_internal_area(panel1);
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panel_fix_internal_area(panel2);
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@ -2697,26 +2707,22 @@ App_Step_Sig(app_step){
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Divider_And_ID div = layout_get_divider(&models->layout, mouse_divider_id);
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vars->resizing.divider = div.divider;
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i32 min, max;
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f32 min = 0;
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f32 max = 0;
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{
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i32 mid, MIN, MAX;
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mid = div.divider->pos;
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f32 mid = layout_get_position(&models->layout, mouse_divider_id);
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if (mouse_divider_vertical){
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MIN = 0;
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MAX = MIN + models->layout.full_width;
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max = (f32)models->layout.full_width;
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}
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else{
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MIN = 0;
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MAX = MIN + models->layout.full_height;
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max = (f32)models->layout.full_height;
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}
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min = MIN;
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max = MAX;
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i32 divider_id = div.id;
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do{
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Divider_And_ID other_div = layout_get_divider(&models->layout, divider_id);
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b32 divider_match = (other_div.divider->v_divider == mouse_divider_vertical);
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i32 pos = other_div.divider->pos;
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f32 pos = layout_get_position(&models->layout, divider_id);
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if (divider_match && pos > mid && pos < max){
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max = pos;
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}
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@ -2732,9 +2738,10 @@ App_Step_Sig(app_step){
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divider_stack[top++] = div.id;
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while (top > 0){
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Divider_And_ID other_div = layout_get_divider(&models->layout, divider_stack[--top]);
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--top;
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Divider_And_ID other_div = layout_get_divider(&models->layout, divider_stack[top]);
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b32 divider_match = (other_div.divider->v_divider == mouse_divider_vertical);
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i32 pos = other_div.divider->pos;
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f32 pos = layout_get_position(&models->layout, divider_stack[top]);
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if (divider_match && pos > mid && pos < max){
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max = pos;
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}
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@ -2752,8 +2759,8 @@ App_Step_Sig(app_step){
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end_temp_memory(temp);
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}
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vars->resizing.min = min;
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vars->resizing.max = max;
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vars->resizing.min = 0.f;
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vars->resizing.max = 1.f;
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}
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}break;
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@ -2761,12 +2768,14 @@ App_Step_Sig(app_step){
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{
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if (input->mouse.l){
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Panel_Divider *divider = vars->resizing.divider;
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i32 pos = 0;
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if (divider->v_divider){
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divider->pos = mx;
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pos = clamp(0, mx, models->layout.full_width);
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}
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else{
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divider->pos = my;
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pos = clamp(0, my, models->layout.full_height);
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}
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divider->pos = layout_compute_position(&models->layout, divider, pos);
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if (divider->pos < vars->resizing.min){
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divider->pos = vars->resizing.min;
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206
4ed_layout.cpp
206
4ed_layout.cpp
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@ -15,7 +15,7 @@ struct Panel_Divider{
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i32 which_child;
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i32 child1, child2;
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b32 v_divider;
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i32 pos;
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f32 pos;
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};
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struct Screen_Region{
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@ -188,11 +188,13 @@ layout_split_panel(Editing_Layout *layout, Panel *panel, b32 vertical){
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div.divider->which_child = panel->which_child;
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if (vertical){
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div.divider->v_divider = 1;
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div.divider->pos = (panel->full.x0 + panel->full.x1) / 2;
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//div.divider->pos = (panel->full.x0 + panel->full.x1) / 2;
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div.divider->pos = 0.5f;
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}
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else{
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div.divider->v_divider = 0;
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div.divider->pos = (panel->full.y0 + panel->full.y1) / 2;
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//div.divider->pos = (panel->full.y0 + panel->full.y1) / 2;
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div.divider->pos = 0.5f;
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}
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new_panel = layout_alloc_panel(layout);
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@ -215,64 +217,111 @@ panel_fix_internal_area(Panel *panel){
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panel->inner.y1 = panel->full.y1 - panel->b_margin;
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}
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internal i32_Rect
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layout_get_rect(Editing_Layout *layout, i32 id, i32 which_child){
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i32 divider_chain[16];
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i32 chain_count = 0;
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Panel_Divider *dividers = layout->dividers;
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Panel_Divider *original_div = dividers + id;
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i32 root = layout->root;
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Assert(0 <= id && id <= layout->panel_max_count - 1);
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divider_chain[chain_count++] = id;
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for (;id != root;){
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Panel_Divider *div = dividers + id;
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id = div->parent;
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divider_chain[chain_count++] = id;
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}
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i32_Rect r = i32R(0, 0, layout->full_width, layout->full_height);
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for (i32 i = chain_count-1; i > 0; --i){
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Panel_Divider *div = dividers + divider_chain[i];
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if (div->v_divider){
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if (div->child1 == divider_chain[i-1]){
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r.x1 = ROUND32(lerp((f32)r.x0,
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div->pos,
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(f32)r.x1));
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}
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else{
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r.x0 = ROUND32(lerp((f32)r.x0,
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div->pos,
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(f32)r.x1));
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}
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}
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else{
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if (div->child1 == divider_chain[i-1]){
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r.y1 = ROUND32(lerp((f32)r.y0,
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div->pos,
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(f32)r.y1));
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}
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else{
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r.y0 = ROUND32(lerp((f32)r.y0,
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div->pos,
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(f32)r.y1));
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}
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}
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}
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switch (which_child){
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case 1:
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{
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if (original_div->v_divider){
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r.x0 = ROUND32(lerp((f32)r.x0,
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original_div->pos,
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(f32)r.x1));
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}
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else{
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r.y0 = ROUND32(lerp((f32)r.y0,
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original_div->pos,
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(f32)r.y1));
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}
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}break;
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case -1:
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{
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if (original_div->v_divider){
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r.x1 = ROUND32(lerp((f32)r.x0,
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original_div->pos,
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(f32)r.x1));
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}
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else{
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r.y1 = ROUND32(lerp((f32)r.y0,
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original_div->pos,
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(f32)r.y1));
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}
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}break;
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}
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return(r);
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}
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internal i32_Rect
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layout_get_panel_rect(Editing_Layout *layout, Panel *panel){
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Assert(layout->panel_count > 1);
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i32_Rect r = layout_get_rect(layout, panel->parent, panel->which_child);
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return(r);
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}
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internal void
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layout_fix_all_panels(Editing_Layout *layout){
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Panel *panel;
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Panel_Divider *dividers = layout->dividers;
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Panel_Divider *dividers = layout->dividers; AllowLocal(dividers);
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i32 panel_count = layout->panel_count;
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i32_Rect r;
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i32 pos, which_child, action;
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Divider_And_ID div;
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if (panel_count > 1){
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for (panel = layout->used_sentinel.next;
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panel != &layout->used_sentinel;
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panel = panel->next){
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r.x0 = 0;
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r.x1 = r.x0 + layout->full_width;
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r.y0 = 0;
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r.y1 = r.y0 + layout->full_height;
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which_child = panel->which_child;
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div.id = panel->parent;
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for (;;){
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Assert(div.id != -1);
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div.divider = dividers + div.id;
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pos = div.divider->pos;
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action = (div.divider->v_divider << 1) | (which_child > 0);
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switch (action){
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case 0: // v_divider : 0, which_child : -1
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if (pos < r.y1) r.y1 = pos;
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break;
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case 1: // v_divider : 0, which_child : 1
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if (pos > r.y0) r.y0 = pos;
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break;
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case 2: // v_divider : 1, which_child : -1
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if (pos < r.x1) r.x1 = pos;
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break;
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case 3: // v_divider : 1, which_child : 1
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if (pos > r.x0) r.x0 = pos;
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break;
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}
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if (div.id != layout->root){
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div.id = div.divider->parent;
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which_child = div.divider->which_child;
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}
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else{
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break;
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}
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}
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panel->full = r;
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panel != &layout->used_sentinel;
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panel = panel->next){
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panel->full = layout_get_panel_rect(layout, panel);
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panel_fix_internal_area(panel);
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}
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}
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else{
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panel = layout->used_sentinel.next;
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panel->full.x0 = 0;
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@ -289,29 +338,60 @@ layout_refit(Editing_Layout *layout, i32 prev_width, i32 prev_height){
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Panel_Divider *dividers = layout->dividers;
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i32 max = layout->panel_max_count - 1;
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f32 h_ratio, v_ratio;
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Panel_Divider *divider = dividers;
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i32 i;
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if (layout->panel_count > 1){
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Assert(prev_width != 0 && prev_height != 0);
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h_ratio = ((f32)layout->full_width) / prev_width;
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v_ratio = ((f32)layout->full_height) / prev_height;
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for (i = 0; i < max; ++i, ++divider){
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for (i32 i = 0; i < max; ++i, ++divider){
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if (divider->v_divider){
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divider->pos = ROUND32((divider->pos) * h_ratio);
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divider->pos = divider->pos;
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}
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else{
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divider->pos = ROUND32((divider->pos) * v_ratio);
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divider->pos = divider->pos;
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}
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}
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}
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layout_fix_all_panels(layout);
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}
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internal f32
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layout_get_position(Editing_Layout *layout, i32 id){
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Panel_Divider *dividers = layout->dividers;
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Panel_Divider *original_div = dividers + id;
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i32_Rect r = layout_get_rect(layout, id, 0);
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f32 pos = 0;
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if (original_div->v_divider){
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pos = lerp((f32)r.x0, original_div->pos, (f32)r.x1);
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}
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else{
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pos = lerp((f32)r.y0, original_div->pos, (f32)r.y1);
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}
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return(pos);
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}
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internal f32
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layout_compute_position(Editing_Layout *layout, Panel_Divider *divider, i32 pos){
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Panel_Divider *dividers = layout->dividers;
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Panel_Divider *original_div = divider;
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i32 id = (i32)(divider - dividers);
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i32_Rect r = layout_get_rect(layout, id, 0);
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f32 l = 0;
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if (original_div->v_divider){
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l = unlerp((f32)r.x0, (f32)pos, (f32)r.x1);
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}
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else{
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l = unlerp((f32)r.y0, (f32)pos, (f32)r.y1);
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}
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Assert(0.f <= l && l <= 1.f);
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return(l);
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}
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// BOTTOM
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