Implemented all system wake up timer functions.
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76069e9ac1
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@ -83,13 +83,13 @@
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////////////////////////////////
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typedef i32 Win32_Object_Kind;
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typedef i32 Mac_Object_Kind;
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enum{
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Win32ObjectKind_ERROR = 0,
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Win32ObjectKind_Timer = 1,
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Win32ObjectKind_Thread = 2,
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Win32ObjectKind_Mutex = 3,
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Win32ObjectKind_CV = 4,
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MacObjectKind_ERROR = 0,
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MacObjectKind_Timer = 1,
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MacObjectKind_Thread = 2,
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MacObjectKind_Mutex = 3,
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MacObjectKind_CV = 4,
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};
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struct Mac_Object{
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@ -143,19 +143,19 @@ mac_alloc_object(Mac_Object_Kind kind){
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if (!result){
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i32 count = 512;
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Mac_Object* objects = (Mac_Object*)system_memory_allocate(count * sizeof(Mac_Object), file_name_line_number);
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Mac_Object *objects = (Mac_Object*)system_memory_allocate(count * sizeof(Mac_Object), file_name_line_number_lit_u8);
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// NOTE(yuval): Link the first chain of the dll to the sentinel
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// NOTE(yuval): Link the first node of the dll to the sentinel
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objects[0].node.prev = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.next = &objects[0].node;
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// NOTE(yuval): Link all dll chains to each other
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// NOTE(yuval): Link all dll nodes to each other
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for (i32 chain_index = 1; chain_index < count; chain_index += 1){
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objects[chain_index - 1].node.next = &objects[chain_index].node;
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objects[chain_index].node.prev = &objects[chain_index - 1].node;
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}
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// NOTE(yuval): Link the last chain of the dll to the sentinel
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// NOTE(yuval): Link the last node of the dll to the sentinel
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objects[count - 1].node.next = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.prev = &objects[count - 1].node;
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@ -170,6 +170,14 @@ mac_alloc_object(Mac_Object_Kind kind){
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return(result);
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}
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function
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mac_free_object(Mac_Object *object){
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if (object->node.next != 0){
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dll_remove(&object->node);
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}
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dll_insert(&mac_vars.free_mac_objects, &object->node);
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}
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////////////////////////////////
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@ -273,9 +273,6 @@ system_save_file_sig(){
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i32 fd = open(file_name, O_WRONLY | O_TRUNC | O_CREAT, 00640);
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if (fd != -1) {
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u8* data_str = data.str;
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u64 data_size = data.size;
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do{
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ssize_t bytes_written = write(fd, data.str, data.size);
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if (bytes_written == -1){
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@ -364,9 +361,9 @@ system_now_time_sig(){
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u64 now = mach_absolute_time();
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// NOTE(yuval): Now time nanoseconds conversion
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f64 now_nano = (f64)(((f64)now) *
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((f64)mac_vars.timebase_info.numer) /
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((f64)mac_vars.timebase_info.denom));
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f64 now_nano = (f64)((f64)now *
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(f64)mac_vars.timebase_info.numer /
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(f64)mac_vars.timebase_info.denom);
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// NOTE(yuval): Conversion to useconds
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u64 result = (u64)(now_nano * 1.0E-3);
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@ -375,24 +372,36 @@ system_now_time_sig(){
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function
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system_wake_up_timer_create_sig(){
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Plat_Handle result = {};
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Mac_Object *object = mac_alloc_object(MacObjectKind_Timer);
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dll_insert(&mac_vars.timer_objects, &object->node);
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NSTimer* timer = [NSTimer scheduledTimerWithTimeInterval: 0.0
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target: view
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selector: @selector(requestDisplay)
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userInfo: nil repeats:NO];
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object->timer.timer = nil;
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Plat_Handle result = mac_to_plat_handle(object);
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return(result);
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}
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function
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system_wake_up_timer_release_sig(){
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NotImplemented;
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Mac_Object *object = (Mac_Object*)mac_to_object(handle);
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if (object->kind == MacObjectKind_Timer){
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if ((object->timer != nil) && [object->timer isValid]) {
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[object->timer invalidate];
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mac_free_object(object);
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}
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}
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}
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function
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system_wake_up_timer_set_sig(){
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NotImplemented;
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Mac_Object *object = (Mac_Object*)mac_to_object(handle);
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if (object->kind == MacObjectKind_Timer){
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f64 time_seconds = ((f64)time_milliseconds / 1000.0);
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object->timer = [NSTimer scheduledTimerWithTimeInterval: time_seconds
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target: mac_vars.view
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selector: @selector(requestDisplay)
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userInfo: nil repeats:NO];
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}
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}
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function
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