setup cpp to m linkage correctly
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c0ceff4c26
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@ -127,6 +127,14 @@ OPEN_FILE_HOOK_SIG(default_file_settings){
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parse_context_id = parse_context_language_cpp;
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}
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// TODO(NAME): Real Objective-C highlighting
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if (match(ext, "m")){
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if (parse_context_language_cpp == 0){
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init_language_cpp(app);
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}
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parse_context_id = parse_context_language_cpp;
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}
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break;
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}
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}
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@ -422,7 +422,7 @@ buildsuper(char *code_path, char *out_path, char *filename, b32 x86_build){
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#elif defined(IS_MAC)
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# define PLAT_LAYER "platform_mac/mac_4ed.m"
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# define PLAT_LAYER "platform_mac/mac_4ed.m platform_mac/mac_4ed.cpp"
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# if defined(IS_GCC)
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# define PLAT_INC "-I../code/platform_all -I../code/platform_unix"
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# else
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@ -0,0 +1,71 @@
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 06.29.2017
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*
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* Types and functions for communication between C++ and Objective-C layers.
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*
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*/
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// TOP
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#if !defined(OSX_OBJECTIVE_C_TO_CPP_LINKS_H)
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#define OSX_OBJECTIVE_C_TO_CPP_LINKS_H
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typedef enum OSX_Mouse_Event_Type{
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MouseType_Move,
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MouseType_Press,
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MouseType_Release,
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} OSX_Mouse_Event_Type;
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typedef struct OSX_Keyboard_Modifiers{
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b32 shift;
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b32 command;
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b32 control;
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b32 option;
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} OSX_Keyboard_Modifiers;
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typedef struct OSX_Vars{
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i32 width, height;
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b32 running;
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u32 key_count;
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u32 keys[8];
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u32 prev_clipboard_change_count;
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b32 has_clipboard_item;
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void *clipboard_data;
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umem clipboard_size, clipboard_max;
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b32 just_posted_to_clipboard;
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} OSX_Vars;
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// In C++ layer.
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extern OSX_Vars osx;
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void
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osx_post_to_clipboard(char *str);
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internal void*
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osx_allocate(umem size);
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internal void
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osx_resize(int width, int height);
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internal void
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osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags);
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internal void
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osx_mouse(i32 mx, i32 my, u32 type);
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internal void
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osx_mouse_wheel(float dx, float dy);
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internal void
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osx_step();
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internal void
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osx_init();
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#endif
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// BOTTOM
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@ -1,89 +0,0 @@
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 06.28.2017
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*
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* Mac C layer for 4coder
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*
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*/
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// TOP
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#define WINDOW_TITLE "4coder"
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#include "4tech_defines.h"
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#include "4coder_API/version.h"
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typedef enum OSX_Mouse_Event_Type{
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MouseType_Move,
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MouseType_Press,
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MouseType_Release,
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} OSX_Mouse_Event_Type;
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typedef struct OSX_Keyboard_Modifiers{
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b32 shift;
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b32 command;
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b32 control;
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b32 option;
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} OSX_Keyboard_Modifiers;
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typedef struct OSX_Vars{
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i32 width, height;
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b32 running;
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u32 key_count;
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u32 keys[8];
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u32 prev_clipboard_change_count;
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b32 has_clipboard_item;
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void *clipboard_data;
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umem clipboard_size, clipboard_max;
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b32 just_posted_to_clipboard;
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} OSX_Vars;
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internal OSX_Vars osx;
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internal void
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osx_post_to_clipboard(char *str);
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// TODO(allen): Implement a real allocate
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#include <stdlib.h>
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internal void*
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osx_allocate(umem size){
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void *result = malloc(size);
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return(result);
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}
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internal void
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osx_resize(int width, int height){
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osx.width = width;
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osx.height = height;
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// TODO
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}
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internal void
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osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags){
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// TODO
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}
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internal void
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osx_mouse(i32 mx, i32 my, u32 type){
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// TODO
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}
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internal void
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osx_mouse_wheel(float dx, float dy){
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// TODO
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}
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internal void
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osx_step(){
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// TODO
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}
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internal void
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osx_init(){
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// TODO
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}
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// BOTTOM
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@ -0,0 +1,62 @@
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 06.28.2017
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*
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* Mac C++ layer for 4coder
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*
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*/
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// TOP
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#include "4tech_defines.h"
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#include "4coder_API/version.h"
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#define WINDOW_TITLE "4coder" VERSION
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#include "osx_objective_c_to_cpp_links.h"
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OSX_Vars osx;
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// TODO(allen): Implement a real allocate
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#include <stdlib.h>
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internal void*
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osx_allocate(umem size){
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void *result = malloc(size);
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return(result);
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}
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internal void
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osx_resize(int width, int height){
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osx.width = width;
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osx.height = height;
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// TODO
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}
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internal void
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osx_character_input(u32 code, OSX_Keyboard_Modifiers modifier_flags){
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// TODO
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}
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internal void
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osx_mouse(i32 mx, i32 my, u32 type){
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// TODO
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}
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internal void
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osx_mouse_wheel(float dx, float dy){
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// TODO
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}
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internal void
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osx_step(){
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// TODO
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}
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internal void
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osx_init(){
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// TODO
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}
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// BOTTOM
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@ -9,7 +9,8 @@
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// TOP
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#include "mac_4ed.c"
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#include "4tech_defines.h"
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#include "osx_objective_c_to_cpp_links.h"
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#undef internal
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#undef global
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@ -1,4 +1,4 @@
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extensions=".c.cpp.h.hpp.bat.sh.4coder";
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extensions=".c.cpp.h.m.bat.sh.4coder";
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open_recursively=true;
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fkey_command_win[1] = {"echo build: x64 & build.bat", "*compilation*", true , true };
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@ -33,11 +33,13 @@
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#define FPS 60
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#define frame_useconds (1000000 / FPS)
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#include <assert.h>
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#include <string.h>
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#include "4tech_defines.h"
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#include "4coder_API/version.h"
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#define WINDOW_NAME L"4coder: " L_VERSION
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#include <assert.h>
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#include <string.h>
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#include "4coder_lib/4coder_utf8.h"
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#if defined(FRED_SUPER)
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window_style |= WS_MAXIMIZE;
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}
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#define WINDOW_NAME L"4coder-window: " L_VERSION
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LOG(system, "Creating window... ");
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win32vars.window_handle = CreateWindow(window_class.lpszClassName, WINDOW_NAME, window_style, window_x, window_y, window_rect.right - window_rect.left, window_rect.bottom - window_rect.top, 0, 0, hInstance, 0);
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