setting up Mac to work in the new partially cleaned up platform layer
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@ -21,7 +21,6 @@
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# include "4coder_API/style.h"
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# define FSTRING_IMPLEMENTATION
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# define FSTRING_C
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# include "4coder_lib/4coder_string.h"
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# include "4coder_lib/4coder_mem.h"
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@ -43,8 +42,35 @@
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#include "4ed_font_interface_to_os.h"
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#include "4ed_system_shared.h"
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#include "unix_4ed_headers.h"
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#include <sys/syslimits.h>
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////////////////////////////////
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#define SLASH '/'
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#define DLL "so"
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global System_Functions sysfunc;
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#include "4ed_shared_library_constants.h"
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#include "mac_library_wrapper.h"
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#include "4ed_standard_libraries.cpp"
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#include "4ed_coroutine.cpp"
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////////////////////////////////
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global Render_Target target;
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global Application_Memory memory_vars;
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global Plat_Settings plat_settings;
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global Libraries libraries;
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global App_Functions app;
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global Custom_API custom_api;
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global Coroutine_System_Auto_Alloc coroutines;
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////////////////////////////////
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#include "unix_4ed_functions.cpp"
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#include "osx_objective_c_to_cpp_links.h"
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