whitespace virtualization started
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93d738240b
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b84dcf03d7
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@ -269,13 +269,10 @@ cpp_pp_directive_to_state(Cpp_Token_Type type){
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// duff-routine defines
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#define DrCase(PC) case PC: goto resumespot_##PC
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#define DrYield(PC, n) { \
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token_array_out->count = token_i; \
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*S_ptr = S; S_ptr->__pc__ = PC; return(n); resumespot_##PC:; }
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#define DrYield(PC, n)\
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{ token_array_out->count = token_i; *S_ptr = S; S_ptr->__pc__ = PC; return(n); resumespot_##PC:; }
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#define DrReturn(n) { \
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token_array_out->count = token_i; \
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*S_ptr = S; S_ptr->__pc__ = -1; return(n); }
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#define DrReturn(n) { token_array_out->count = token_i; *S_ptr = S; S_ptr->__pc__ = -1; return(n); }
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FCPP_INTERNAL Cpp_Lex_Result
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cpp_lex_nonalloc_null_end_no_limit(Cpp_Lex_Data *S_ptr, char *chunk, int32_t size,
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@ -4794,7 +4794,6 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
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Style *style = main_style(models);
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i32 line_height = view->line_height;
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f32 clip_w = view_width(view);
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f32 max_x = view_file_display_width(view);
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i32 max_y = rect.y1 - rect.y0 + line_height;
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@ -4812,18 +4811,16 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
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Temp_Memory temp = begin_temp_memory(part);
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partition_align(part, 4);
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f32 left_side_space = 0;
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i32 max = partition_remaining(part) / sizeof(Buffer_Render_Item);
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Buffer_Render_Item *items = push_array(part, Buffer_Render_Item, max);
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i16 font_id = file->settings.font_id;
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Render_Font *font = get_font_info(models->font_set, font_id)->font;
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float *advance_data = 0;
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// TODO(allen): Why isn't this "Assert(font);"?
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if (font){
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advance_data = font->advance_data;
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}
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float *advance_data = font->advance_data;
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i32 count = 0;
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Full_Cursor render_cursor = {0};
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f32 scroll_x = view->edit_pos->scroll.scroll_x;
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@ -4834,18 +4831,55 @@ draw_file_loaded(View *view, i32_Rect rect, b32 is_active, Render_Target *target
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// to the gui system.
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scroll_y += view->widget_height;
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render_cursor = buffer_get_start_cursor(&file->state.buffer, file->state.wraps, scroll_y,
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!file->settings.unwrapped_lines,
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max_x, advance_data, (f32)line_height);
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view->edit_pos->scroll_i = render_cursor.pos;
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i32 count = 0;
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{
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render_cursor = buffer_get_start_cursor(&file->state.buffer, file->state.wraps, scroll_y,
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!file->settings.unwrapped_lines,
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max_x, advance_data, (f32)line_height);
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b32 wrapped = !file->settings.unwrapped_lines;
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view->edit_pos->scroll_i = render_cursor.pos;
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Buffer_Render_Params params;
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params.buffer = &file->state.buffer;
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params.items = items;
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params.max = max;
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params.count = &count;
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params.port_x = (f32)rect.x0 + left_side_space;
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params.port_y = (f32)rect.y0;
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params.clip_w = view_width(view) - left_side_space;
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params.scroll_x = scroll_x;
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params.scroll_y = scroll_y;
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params.width = max_x;
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params.height = (f32)max_y;
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params.start_cursor = render_cursor;
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params.wrapped = wrapped;
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params.font_height = (f32)line_height;
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params.adv = advance_data;
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params.virtual_white = 0;
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Buffer_Render_State state = {0};
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Buffer_Render_Stop stop = {0};
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f32 line_shift = 0;
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f32 edge_tolerance = 50.f;
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if (edge_tolerance > params.width){
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edge_tolerance = params.width;
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}
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do{
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if (line_shift > params.width - edge_tolerance){
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line_shift = params.width - edge_tolerance;
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}
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stop = buffer_render_data(&state, params, line_shift);
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switch (stop.status){
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case RenderStatus_NeedLineShift: break;
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}
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}while(stop.status != RenderStatus_Finished);
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buffer_get_render_data(&file->state.buffer, items, max, &count,
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(f32)rect.x0, (f32)rect.y0, clip_w,
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scroll_x, scroll_y, max_x, (f32)max_y,
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render_cursor, !file->settings.unwrapped_lines,
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advance_data, (f32)line_height);
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}
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Assert(count > 0);
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@ -485,7 +485,7 @@ cursor_seek_step(Seek_State *state, Buffer_Seek seek, i32 xy_seek, f32 max_width
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}
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}
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cursor_seek_step_end:
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cursor_seek_step_end:;
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state->cursor = cursor;
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state->prev_cursor = prev_cursor;
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return(result);
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@ -694,17 +694,11 @@ typedef struct Buffer_Invert_Batch{
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internal_4tech i32
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buffer_invert_batch(Buffer_Invert_Batch *state, Buffer_Type *buffer, Buffer_Edit *edits, i32 count,
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Buffer_Edit *inverse, char *strings, i32 *str_pos, i32 max){
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Buffer_Edit *edit, *inv_edit;
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i32 shift_amount;
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i32 result;
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i32 i;
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result = 0;
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i = state->i;
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shift_amount = state->shift_amount;
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edit = edits + i;
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inv_edit = inverse + i;
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i32 shift_amount = state->shift_amount;
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i32 i = state->i;
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Buffer_Edit *edit = edits + i;
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Buffer_Edit *inv_edit = inverse + i;
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i32 result = 0;
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for (; i < count; ++i, ++edit, ++inv_edit){
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if (*str_pos + edit->end - edit->start <= max){
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@ -782,141 +776,238 @@ write_render_item(Render_Item_Write write, i32 index, u16 glyphid, u16 flags){
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return(write);
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}
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internal_4tech void
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buffer_get_render_data(Buffer_Type *buffer, Buffer_Render_Item *items, i32 max, i32 *count,
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f32 port_x, f32 port_y, f32 clip_w,
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f32 scroll_x, f32 scroll_y, f32 width, f32 height,
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Full_Cursor start_cursor,
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i32 wrapped, f32 *adv, f32 font_height){
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// TODO(allen): Reduce the number of parameters.
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struct Buffer_Render_Params{
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Buffer_Type *buffer;
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Buffer_Render_Item *items;
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i32 max;
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i32 *count;
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f32 port_x;
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f32 port_y;
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f32 clip_w;
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f32 scroll_x;
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f32 scroll_y;
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f32 width;
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f32 height;
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Full_Cursor start_cursor;
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i32 wrapped;
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f32 font_height;
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f32 *adv;
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b32 virtual_white;
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};
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struct Buffer_Render_State{
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Buffer_Stringify_Type loop;
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char *data;
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i32 end;
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i32 size;
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i32 i;
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Buffer_Stringify_Type loop = {0};
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char *data = 0;
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i32 end = 0;
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i32 size = buffer_size(buffer);
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f32 shift_x = port_x - scroll_x, shift_y = port_y - scroll_y;
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if (wrapped){
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shift_y += start_cursor.wrapped_y;
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}
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else{
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shift_y += start_cursor.unwrapped_y;
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}
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Buffer_Render_Item *item_end = items + max;
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f32 ch_width;
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u8 ch;
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Render_Item_Write write;
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write.item = items;
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write.x = shift_x;
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write.y = shift_y;
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write.adv = adv;
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write.font_height = font_height;
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write.x_min = port_x;
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write.x_max = port_x + clip_w;
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if (adv){
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for (loop = buffer_stringify_loop(buffer, start_cursor.pos, size);
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buffer_stringify_good(&loop) && write.item < item_end;
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buffer_stringify_next(&loop)){
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i32 line;
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b32 skipping_whitespace;
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i32 __pc__;
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};
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// duff-routine defines
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#define DrCase(PC) case PC: goto resumespot_##PC
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#define DrYield(PC, n) { *S_ptr = S; S_ptr->__pc__ = PC; return(n); resumespot_##PC:; }
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#define DrReturn(n) { *S_ptr = S; S_ptr->__pc__ = -1; return(n); }
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enum{
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RenderStatus_Finished,
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RenderStatus_NeedLineShift
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};
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struct Buffer_Render_Stop{
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u32 status;
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i32 line_index;
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i32 pos;
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};
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internal_4tech Buffer_Render_Stop
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buffer_render_data(Buffer_Render_State *S_ptr, Buffer_Render_Params params, f32 line_shift){
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Buffer_Render_State S = *S_ptr;
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Buffer_Render_Stop S_stop;
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i32 size = buffer_size(params.buffer);
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f32 shift_x = params.port_x - params.scroll_x;
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f32 shift_y = params.port_y - params.scroll_y;
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if (params.wrapped){
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shift_y += params.start_cursor.wrapped_y;
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}
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else{
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shift_y += params.start_cursor.unwrapped_y;
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}
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Buffer_Render_Item *item_end = params.items + params.max;
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switch (S.__pc__){
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DrCase(1);
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DrCase(2);
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DrCase(3);
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}
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S.line = params.start_cursor.line - 1;
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if (params.virtual_white){
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S_stop.status = RenderStatus_NeedLineShift;
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S_stop.line_index = S.line;
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S_stop.pos = params.start_cursor.pos;
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DrYield(1, S_stop);
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}
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S.write.item = params.items;
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S.write.x = shift_x + line_shift;
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S.write.y = shift_y;
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S.write.adv = params.adv;
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S.write.font_height = params.font_height;
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S.write.x_min = params.port_x;
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S.write.x_max = params.port_x + params.clip_w;
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if (params.adv){
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for (S.loop = buffer_stringify_loop(params.buffer, params.start_cursor.pos, size);
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buffer_stringify_good(&S.loop) && S.write.item < item_end;
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buffer_stringify_next(&S.loop)){
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end = loop.size + loop.absolute_pos;
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data = loop.data - loop.absolute_pos;
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S.end = S.loop.size + S.loop.absolute_pos;
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S.data = S.loop.data - S.loop.absolute_pos;
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for (i32 i = loop.absolute_pos; i < end; ++i){
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u8 ch = (uint8_t)data[i];
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f32 ch_width = measure_character(adv, ch);
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for (S.i = S.loop.absolute_pos; S.i < S.end; ++S.i){
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S.ch = (uint8_t)S.data[S.i];
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S.ch_width = measure_character(params.adv, S.ch);
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if (ch_width + write.x > width + shift_x && wrapped && ch != '\n'){
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write.x = shift_x;
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write.y += font_height;
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if (S.ch_width + S.write.x > params.width + shift_x && S.ch != '\n' && params.wrapped){
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if (params.virtual_white){
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S_stop.status = RenderStatus_NeedLineShift;
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S_stop.line_index = S.line;
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S_stop.pos = S.i+1;
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DrYield(2, S_stop);
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}
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S.write.x = shift_x + line_shift;
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S.write.y += params.font_height;
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}
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if (write.y > height + shift_y){
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if (S.write.y > params.height + shift_y){
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goto buffer_get_render_data_end;
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}
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switch (ch){
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case '\n':
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if (write.item < item_end){
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write = write_render_item(write, i, ' ', 0);
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write.x = shift_x;
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write.y += font_height;
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}
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break;
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case '\r':
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if (write.item < item_end){
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write = write_render_item(write, i, '\\', BRFlag_Special_Character);
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if (write.item < item_end){
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write = write_render_item(write, i, 'r', BRFlag_Special_Character);
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}
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}
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break;
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case '\t':
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if (write.item < item_end){
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f32 new_x = write.x + ch_width;
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write = write_render_item(write, i, ' ', 0);
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write.x = new_x;
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}
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break;
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default:
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if (write.item < item_end){
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if (ch >= ' ' && ch <= '~'){
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write = write_render_item(write, i, ch, 0);
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}
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else{
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write = write_render_item(write, i, '\\', BRFlag_Special_Character);
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char C = '0' + (ch / 0x10);
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if ((ch / 0x10) > 0x9){
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C = ('A' - 0xA) + (ch / 0x10);
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}
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if (write.item < item_end){
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write = write_render_item(write, i, C, BRFlag_Special_Character);
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}
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ch = (ch % 0x10);
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C = '0' + ch;
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if (ch > 0x9){
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C = ('A' - 0xA) + ch;
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}
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if (write.item < item_end){
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write = write_render_item(write, i, C, BRFlag_Special_Character);
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}
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}
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}
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break;
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if (S.ch != ' ' && S.ch != '\t'){
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S.skipping_whitespace = 0;
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}
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if (write.y > height + shift_y){
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if (!S.skipping_whitespace){
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switch (S.ch){
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case '\n':
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if (S.write.item < item_end){
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S.write = write_render_item(S.write, S.i, ' ', 0);
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if (params.virtual_white){
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S_stop.status = RenderStatus_NeedLineShift;
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S_stop.line_index = S.line+1;
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S_stop.pos = S.i+1;
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DrYield(3, S_stop);
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S.skipping_whitespace = 1;
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}
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++S.line;
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S.write.x = shift_x + line_shift;
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S.write.y += params.font_height;
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}
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break;
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case '\r':
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if (S.write.item < item_end){
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S.write = write_render_item(S.write, S.i, '\\', BRFlag_Special_Character);
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if (S.write.item < item_end){
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S.write = write_render_item(S.write, S.i, 'r', BRFlag_Special_Character);
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}
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}
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break;
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case '\t':
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if (S.write.item < item_end){
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f32 new_x = S.write.x + S.ch_width;
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S.write = write_render_item(S.write, S.i, ' ', 0);
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S.write.x = new_x;
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}
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break;
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default:
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if (S.write.item < item_end){
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if (S.ch >= ' ' && S.ch <= '~'){
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S.write = write_render_item(S.write, S.i, S.ch, 0);
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}
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else{
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S.write = write_render_item(S.write, S.i, '\\', BRFlag_Special_Character);
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char ch = S.ch;
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char C = '0' + (ch / 0x10);
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if ((ch / 0x10) > 0x9){
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C = ('A' - 0xA) + (ch / 0x10);
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}
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if (S.write.item < item_end){
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S.write = write_render_item(S.write, S.i, C, BRFlag_Special_Character);
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}
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ch = (ch % 0x10);
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C = '0' + ch;
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if (ch > 0x9){
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C = ('A' - 0xA) + ch;
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}
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if (S.write.item < item_end){
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S.write = write_render_item(S.write, S.i, C, BRFlag_Special_Character);
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}
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}
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}
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break;
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}
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}
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if (S.write.y > params.height + shift_y){
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goto buffer_get_render_data_end;
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}
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}
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}
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buffer_get_render_data_end:;
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if (write.y <= height + shift_y || write.item == items){
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if (write.item < item_end){
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write = write_render_item(write, size, ' ', 0);
|
||||
if (S.write.y <= params.height + shift_y || S.write.item == params.items){
|
||||
if (S.write.item < item_end){
|
||||
S.write = write_render_item(S.write, size, ' ', 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
f32 zero = 0;
|
||||
write.adv = &zero;
|
||||
S.write.adv = &zero;
|
||||
|
||||
if (write.item < item_end){
|
||||
write = write_render_item(write, size, 0, 0);
|
||||
if (S.write.item < item_end){
|
||||
S.write = write_render_item(S.write, size, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
*count = (i32)(write.item - items);
|
||||
assert_4tech(*count <= max);
|
||||
*params.count = (i32)(S.write.item - params.items);
|
||||
assert_4tech(*params.count <= params.max);
|
||||
|
||||
S_stop.status = RenderStatus_Finished;
|
||||
DrReturn(S_stop);
|
||||
}
|
||||
|
||||
#undef DrYield
|
||||
#undef DrReturn
|
||||
#undef DrCase
|
||||
|
||||
// BOTTOM
|
||||
|
||||
|
|
|
@ -98,80 +98,76 @@ buffer_end_init(Gap_Buffer_Init *init, void *scratch, i32 scratch_size){
|
|||
return(result);
|
||||
}
|
||||
|
||||
typedef struct Gap_Buffer_Stringify_Loop{
|
||||
typedef struct Gap_Buffer_Stream{
|
||||
Gap_Buffer *buffer;
|
||||
char *data, *base;
|
||||
char *data;
|
||||
char *base;
|
||||
i32 absolute_pos;
|
||||
i32 pos, end;
|
||||
i32 pos;
|
||||
i32 end;
|
||||
i32 size;
|
||||
i32 separated;
|
||||
} Gap_Buffer_Stringify_Loop;
|
||||
} Gap_Buffer_Stream;
|
||||
|
||||
internal_4tech Gap_Buffer_Stringify_Loop
|
||||
buffer_stringify_loop(Gap_Buffer *buffer, i32 start, i32 end){
|
||||
Gap_Buffer_Stringify_Loop result = {0};
|
||||
internal_4tech b32
|
||||
buffer_stringify_loop(Gap_Buffer_Stream *stream, Gap_Buffer *buffer, i32 start, i32 end){
|
||||
b32 result = 0;
|
||||
|
||||
if (0 <= start && start < end && end <= buffer->size1 + buffer->size2){
|
||||
result.buffer = buffer;
|
||||
result.base = buffer->data;
|
||||
result.absolute_pos = start;
|
||||
stream->buffer = buffer;
|
||||
stream->base = buffer->data;
|
||||
stream->absolute_pos = start;
|
||||
|
||||
if (end <= buffer->size1){
|
||||
result.end = end;
|
||||
stream->end = end;
|
||||
}
|
||||
else{
|
||||
result.end = end + buffer->gap_size;
|
||||
stream->end = end + buffer->gap_size;
|
||||
}
|
||||
|
||||
if (start < buffer->size1){
|
||||
if (end <= buffer->size1){
|
||||
result.separated = 0;
|
||||
stream->separated = 0;
|
||||
}
|
||||
else{
|
||||
result.separated = 1;
|
||||
stream->separated = 1;
|
||||
}
|
||||
result.pos = start;
|
||||
stream->pos = start;
|
||||
}
|
||||
else{
|
||||
result.separated = 0;
|
||||
result.pos = start + buffer->gap_size;
|
||||
stream->separated = 0;
|
||||
stream->pos = start + buffer->gap_size;
|
||||
}
|
||||
|
||||
if (result.separated){
|
||||
result.size = buffer->size1 - start;
|
||||
if (stream->separated){
|
||||
stream->size = buffer->size1 - start;
|
||||
}
|
||||
else{
|
||||
result.size = end - start;
|
||||
stream->size = end - start;
|
||||
}
|
||||
|
||||
result.data = buffer->data + result.pos;
|
||||
stream->data = buffer->data + stream->pos;
|
||||
}
|
||||
|
||||
return(result);
|
||||
}
|
||||
|
||||
inline_4tech i32
|
||||
buffer_stringify_good(Gap_Buffer_Stringify_Loop *loop){
|
||||
i32 result = (loop->buffer != 0);
|
||||
return(result);
|
||||
}
|
||||
|
||||
internal_4tech void
|
||||
buffer_stringify_next(Gap_Buffer_Stringify_Loop *loop){
|
||||
internal_4tech b32
|
||||
buffer_stringify_next(Gap_Buffer_Stream *stream){
|
||||
i32 size1 = 0, temp_end = 0;
|
||||
if (loop->separated){
|
||||
loop->separated = 0;
|
||||
size1 = loop->buffer->size1;
|
||||
loop->pos = loop->buffer->gap_size + size1;
|
||||
loop->absolute_pos = size1;
|
||||
temp_end = loop->end;
|
||||
if (stream->separated){
|
||||
stream->separated = 0;
|
||||
size1 = stream->buffer->size1;
|
||||
stream->pos = stream->buffer->gap_size + size1;
|
||||
stream->absolute_pos = size1;
|
||||
temp_end = stream->end;
|
||||
}
|
||||
else{
|
||||
loop->buffer = 0;
|
||||
temp_end = loop->pos;
|
||||
stream->buffer = 0;
|
||||
temp_end = stream->pos;
|
||||
}
|
||||
loop->size = temp_end - loop->pos;
|
||||
loop->data = loop->base + loop->pos;
|
||||
stream->size = temp_end - stream->pos;
|
||||
stream->data = stream->base + stream->pos;
|
||||
}
|
||||
|
||||
internal_4tech i32
|
||||
|
|
Loading…
Reference in New Issue