put project right in custom folder (the easy way this time)

This commit is contained in:
Allen Webster 2021-06-03 08:15:04 -07:00
parent 537163354e
commit ad18c004e3
1 changed files with 7 additions and 7 deletions

View File

@ -24,11 +24,11 @@ load_paths = {
{ load_paths_custom, .os = "mac" }, { load_paths_custom, .os = "mac" },
}; };
build_super_x64_win32 = "custom\\bin\\buildsuper_x64-win.bat"; build_super_x64_win32 = "bin\\buildsuper_x64-win.bat";
build_super_x86_win32 = "custom\\bin\\buildsuper_x86-win.bat"; build_super_x86_win32 = "bin\\buildsuper_x86-win.bat";
build_super_x64_linux = "custom/bin/buildsuper_x64-linux.sh"; build_super_x64_linux = "bin/buildsuper_x64-linux.sh";
build_super_x86_linux = "custom/bin/buildsuper_x86-linux.sh"; build_super_x86_linux = "bin/buildsuper_x86-linux.sh";
build_super_x64_mac = "custom/bin/buildsuper_x64-mac.sh"; build_super_x64_mac = "bin/buildsuper_x64-mac.sh";
command_list = { command_list = {
{ .name = "build super x64", { .name = "build super x64",
@ -44,12 +44,12 @@ command_list = {
{ .name = "build C++ lexer generator", { .name = "build C++ lexer generator",
.out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
.cmd = { {"custom\\bin\\build_one_time custom\\languages\\4coder_cpp_lexer_gen.cpp ..\\build", .os ="win" }, .cmd = { {"bin\\build_one_time languages\\4coder_cpp_lexer_gen.cpp ..\\build", .os ="win" },
}, }, }, },
{ .name = "build token tester", { .name = "build token tester",
.out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
.cmd = { {"custom\\bin\\build_one_time custom\\languages\\4coder_cpp_lexer_test.cpp ..\\build", .os = "win" }, .cmd = { {"bin\\build_one_time languages\\4coder_cpp_lexer_test.cpp ..\\build", .os = "win" },
}, }, }, },
{ .name = "run one time", { .name = "run one time",