diff --git a/metal/4ed_metal_render.mm b/metal/4ed_metal_render.mm
index 7ac6f35e..6f029cc7 100644
--- a/metal/4ed_metal_render.mm
+++ b/metal/4ed_metal_render.mm
@@ -326,8 +326,6 @@ metal__make_buffer(u32 size, id<MTLDevice> device){
         
         u32 vertex_buffer_size = (all_vertex_count * sizeof(Render_Vertex));
         
-        printf("Vertices to render: %d\n", all_vertex_count);
-        
         // NOTE(yuval): Find & Get a vertex buffer matching the required size
         Metal_Buffer *buffer = [self get_reusable_buffer_with_size:vertex_buffer_size];
         
@@ -341,8 +339,6 @@ metal__make_buffer(u32 size, id<MTLDevice> device){
                 length:sizeof(proj)
                 atIndex:1];
         
-        u32 group_count = 0;
-        
         u32 buffer_offset = 0;
         for (Render_Group *group = _target->group_first;
              group;
@@ -409,12 +405,8 @@ metal__make_buffer(u32 size, id<MTLDevice> device){
                 
                 buffer_offset += (vertex_count * sizeof(Render_Vertex));
             }
-            
-            ++group_count;
         }
         
-        printf("Group Count: %u\n", group_count);
-        
         [render_encoder endEncoding];
         
         // NOTE(yuval): Schedule a present once the framebuffer is complete using the current drawable
diff --git a/platform_mac/mac_4ed.mm b/platform_mac/mac_4ed.mm
index 0925f962..2318c698 100644
--- a/platform_mac/mac_4ed.mm
+++ b/platform_mac/mac_4ed.mm
@@ -1286,7 +1286,7 @@ main(int arg_count, char **args){
         [mac_vars.window makeKeyAndOrderFront:nil];
         
         // NOTE(yuval): Initialize the renderer
-        renderer = mac_init_renderer(MacRenderer_Metal, mac_vars.window, &target);
+        renderer = mac_init_renderer(MacRenderer_OpenGL, mac_vars.window, &target);
         
         mac_resize(w, h);
         
diff --git a/platform_mac/mac_4ed_opengl.mm b/platform_mac/mac_4ed_opengl.mm
index 57dd3348..7efb31c0 100644
--- a/platform_mac/mac_4ed_opengl.mm
+++ b/platform_mac/mac_4ed_opengl.mm
@@ -87,8 +87,6 @@ struct Mac_OpenGL{
         NSOpenGLPFAColorSize, 32,
         NSOpenGLPFAAlphaSize, 8,
         NSOpenGLPFADepthSize, 24,
-        NSOpenGLPFASampleBuffers, 1,
-        NSOpenGLPFASamples, 16,
         0
     };