unbounded job queue
This commit is contained in:
parent
d0dbf70e48
commit
6dd5b3b87b
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@ -2702,12 +2702,19 @@ compute_this_indent(Buffer *buffer, Indent_Parse_State indent,
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prev_token.start + prev_token.size > this_line_start){
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prev_token.start + prev_token.size > this_line_start){
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if (prev_token.type == CPP_TOKEN_COMMENT){
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if (prev_token.type == CPP_TOKEN_COMMENT){
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Hard_Start_Result hard_start = buffer_find_hard_start(buffer, this_line_start, tab_width);
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Hard_Start_Result hard_start = buffer_find_hard_start(buffer, this_line_start, tab_width);
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i32 line_pos = hard_start.char_pos - this_line_start;
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this_indent = line_pos + indent.comment_shift;
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if (hard_start.all_whitespace){
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if (this_indent < 0){
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this_indent = previous_indent;
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this_indent = 0;
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did_special_behavior = true;
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}
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else{
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i32 line_pos = hard_start.char_pos - this_line_start;
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this_indent = line_pos + indent.comment_shift;
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if (this_indent < 0){
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this_indent = 0;
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}
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did_special_behavior = true;
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}
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}
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did_special_behavior = true;
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}
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}
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else if (prev_token.type == CPP_TOKEN_STRING_CONSTANT){
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else if (prev_token.type == CPP_TOKEN_STRING_CONSTANT){
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this_indent = previous_indent;
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this_indent = previous_indent;
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@ -26,6 +26,7 @@ typedef int16_t i16;
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typedef i32 bool32;
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typedef i32 bool32;
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typedef i8 bool8;
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typedef i8 bool8;
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typedef i32 b32;
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typedef i32 b32;
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typedef i16 b16;
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typedef i8 b8;
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typedef i8 b8;
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typedef uint8_t byte;
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typedef uint8_t byte;
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17
4ed_system.h
17
4ed_system.h
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@ -167,20 +167,26 @@ typedef Job_Callback_Sig(Job_Callback);
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struct Job_Data{
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struct Job_Data{
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Job_Callback *callback;
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Job_Callback *callback;
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void *data[2];
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void *data[2];
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//i32 memory_request;
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};
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};
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struct Full_Job_Data{
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struct Full_Job_Data{
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Job_Data job;
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Job_Data job;
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u32 job_memory_index;
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u32 running_thread;
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u32 running_thread;
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b32 finished;
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u32 id;
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u32 id;
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};
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};
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struct Unbounded_Work_Queue{
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Full_Job_Data *jobs;
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i32 count, max, skip;
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u32 next_job_id;
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};
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#define QUEUE_WRAP 256
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struct Work_Queue{
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struct Work_Queue{
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Full_Job_Data jobs[256];
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Full_Job_Data jobs[QUEUE_WRAP];
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Plat_Handle semaphore;
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Plat_Handle semaphore;
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volatile u32 write_position;
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volatile u32 write_position;
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volatile u32 read_position;
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volatile u32 read_position;
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@ -188,9 +194,6 @@ struct Work_Queue{
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#define THREAD_NOT_ASSIGNED 0xFFFFFFFF
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#define THREAD_NOT_ASSIGNED 0xFFFFFFFF
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#define JOB_ID_WRAP (ArrayCount(queue->jobs) * 4)
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#define QUEUE_WRAP (ArrayCount(queue->jobs))
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#define Sys_Post_Job_Sig(name) u32 name(Thread_Group_ID group_id, Job_Data job)
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#define Sys_Post_Job_Sig(name) u32 name(Thread_Group_ID group_id, Job_Data job)
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typedef Sys_Post_Job_Sig(System_Post_Job);
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typedef Sys_Post_Job_Sig(System_Post_Job);
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345
win32_4ed.cpp
345
win32_4ed.cpp
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@ -64,6 +64,8 @@ struct Thread_Group{
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Thread_Context *threads;
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Thread_Context *threads;
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i32 count;
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i32 count;
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Unbounded_Work_Queue queue;
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i32 cancel_lock0;
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i32 cancel_lock0;
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i32 cancel_cv0;
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i32 cancel_cv0;
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};
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};
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@ -320,6 +322,7 @@ system_signal_cv(i32 crit_id, i32 cv_id){
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WakeConditionVariable(win32vars.condition_vars + cv_id);
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WakeConditionVariable(win32vars.condition_vars + cv_id);
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}
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}
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#if 0
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internal DWORD
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internal DWORD
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JobThreadProc(LPVOID lpParameter){
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JobThreadProc(LPVOID lpParameter){
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Thread_Context *thread = (Thread_Context*)lpParameter;
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Thread_Context *thread = (Thread_Context*)lpParameter;
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@ -344,13 +347,16 @@ JobThreadProc(LPVOID lpParameter){
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u32 write_index = queue->write_position;
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u32 write_index = queue->write_position;
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if (read_index != write_index){
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if (read_index != write_index){
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u32 next_read_index = (read_index + 1) % JOB_ID_WRAP;
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// NOTE(allen): Previously I was wrapping by the job wrap then
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// wrapping by the queue wrap. That was super stupid what was that?
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// Now it just wraps by the queue wrap.
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u32 next_read_index = (read_index + 1) % QUEUE_WRAP;
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u32 safe_read_index =
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u32 safe_read_index =
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InterlockedCompareExchange(&queue->read_position,
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InterlockedCompareExchange(&queue->read_position,
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next_read_index, read_index);
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next_read_index, read_index);
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if (safe_read_index == read_index){
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if (safe_read_index == read_index){
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Full_Job_Data *full_job = queue->jobs + (safe_read_index % QUEUE_WRAP);
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Full_Job_Data *full_job = queue->jobs + safe_read_index;
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// NOTE(allen): This is interlocked so that it plays nice
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// NOTE(allen): This is interlocked so that it plays nice
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// with the cancel job routine, which may try to cancel this job
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// with the cancel job routine, which may try to cancel this job
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// at the same time that we try to run it
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// at the same time that we try to run it
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@ -394,13 +400,12 @@ Sys_Post_Job_Sig(system_post_job){
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u32 result = 0;
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u32 result = 0;
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while (!success){
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while (!success){
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u32 write_index = queue->write_position;
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u32 write_index = queue->write_position;
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u32 next_write_index = (write_index + 1) % JOB_ID_WRAP;
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u32 next_write_index = (write_index + 1) % QUEUE_WRAP;
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u32 safe_write_index =
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u32 safe_write_index =
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InterlockedCompareExchange(&queue->write_position,
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InterlockedCompareExchange(&queue->write_position,
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next_write_index, write_index);
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next_write_index, write_index);
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if (safe_write_index == write_index){
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if (safe_write_index == write_index){
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result = write_index;
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result = write_index;
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write_index = write_index % QUEUE_WRAP;
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queue->jobs[write_index].job = job;
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queue->jobs[write_index].job = job;
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queue->jobs[write_index].running_thread = THREAD_NOT_ASSIGNED;
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queue->jobs[write_index].running_thread = THREAD_NOT_ASSIGNED;
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queue->jobs[write_index].id = result;
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queue->jobs[write_index].id = result;
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@ -430,15 +435,11 @@ Sys_Cancel_Job_Sig(system_cancel_job){
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Work_Queue *queue = win32vars.queues + group_id;
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Work_Queue *queue = win32vars.queues + group_id;
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Thread_Group *group = win32vars.groups + group_id;
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Thread_Group *group = win32vars.groups + group_id;
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u32 job_index;
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u32 job_index = job_id % QUEUE_WRAP;
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u32 thread_id;
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Full_Job_Data *full_job = queue->jobs + job_index;
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Full_Job_Data *full_job;
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job_index = job_id % QUEUE_WRAP;
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full_job = queue->jobs + job_index;
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Assert(full_job->id == job_id);
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Assert(full_job->id == job_id);
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thread_id =
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u32 thread_id =
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InterlockedCompareExchange(&full_job->running_thread,
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InterlockedCompareExchange(&full_job->running_thread,
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0, THREAD_NOT_ASSIGNED);
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0, THREAD_NOT_ASSIGNED);
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@ -505,7 +506,7 @@ INTERNAL_get_thread_states(Thread_Group_ID id, bool8 *running, i32 *pending){
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Work_Queue *queue = win32vars.queues + id;
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Work_Queue *queue = win32vars.queues + id;
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u32 write = queue->write_position;
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u32 write = queue->write_position;
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u32 read = queue->read_position;
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u32 read = queue->read_position;
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if (write < read) write += JOB_ID_WRAP;
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if (write < read) write += QUEUE_WRAP;
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*pending = (i32)(write - read);
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*pending = (i32)(write - read);
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Thread_Group *group = win32vars.groups + id;
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Thread_Group *group = win32vars.groups + id;
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@ -515,6 +516,315 @@ INTERNAL_get_thread_states(Thread_Group_ID id, bool8 *running, i32 *pending){
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}
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}
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#endif
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#endif
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#else
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internal DWORD
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JobThreadProc(LPVOID lpParameter){
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Thread_Context *thread = (Thread_Context*)lpParameter;
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Work_Queue *queue = win32vars.queues + thread->group_id;
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Thread_Group *group = win32vars.groups + thread->group_id;
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i32 thread_index = thread->id - 1;
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i32 cancel_lock = group->cancel_lock0 + thread_index;
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i32 cancel_cv = group->cancel_cv0 + thread_index;
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Thread_Memory *thread_memory = win32vars.thread_memory + thread_index;
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if (thread_memory->size == 0){
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i32 new_size = Kbytes(64);
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thread_memory->data = Win32GetMemory(new_size);
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thread_memory->size = new_size;
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}
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for (;;){
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u32 read_index = queue->read_position;
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u32 write_index = queue->write_position;
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if (read_index != write_index){
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// NOTE(allen): Previously I was wrapping by the job wrap then
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// wrapping by the queue wrap. That was super stupid what was that?
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// Now it just wraps by the queue wrap.
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u32 next_read_index = (read_index + 1) % QUEUE_WRAP;
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u32 safe_read_index =
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InterlockedCompareExchange(&queue->read_position,
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next_read_index, read_index);
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if (safe_read_index == read_index){
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Full_Job_Data *full_job = queue->jobs + safe_read_index;
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// NOTE(allen): This is interlocked so that it plays nice
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// with the cancel job routine, which may try to cancel this job
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// at the same time that we try to run it
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i32 safe_running_thread =
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InterlockedCompareExchange(&full_job->running_thread,
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thread->id, THREAD_NOT_ASSIGNED);
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if (safe_running_thread == THREAD_NOT_ASSIGNED){
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thread->job_id = full_job->id;
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thread->running = 1;
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full_job->job.callback(&win32vars.system,
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thread, thread_memory, full_job->job.data);
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PostMessage(win32vars.window_handle, WM_4coder_ANIMATE, 0, 0);
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full_job->running_thread = 0;
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thread->running = 0;
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system_acquire_lock(cancel_lock);
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if (thread->cancel){
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thread->cancel = 0;
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system_signal_cv(cancel_lock, cancel_cv);
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}
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system_release_lock(cancel_lock);
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}
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}
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}
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else{
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WaitForSingleObject(Win32Handle(queue->semaphore), INFINITE);
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}
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}
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}
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internal void
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initialize_unbounded_queue(Unbounded_Work_Queue *source_queue){
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i32 max = 512;
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source_queue->jobs = (Full_Job_Data*)system_get_memory(max*sizeof(Full_Job_Data));
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source_queue->count = 0;
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source_queue->max = max;
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source_queue->skip = 0;
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}
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inline i32
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get_work_queue_available_space(i32 write, i32 read){
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// NOTE(allen): The only time that queue->write_position == queue->read_position
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// is allowed is when the queue is empty. Thus if
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// queue->write_position+1 == queue->read_position the available space is zero.
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// So these computations both end up leaving one slot unused. The only way I can
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// think to easily eliminate this is to have read and write wrap at twice the size
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// of the underlying array but modulo their values into the array then if write
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// has caught up with read it still will not be equal... but lots of modulos... ehh.
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i32 available_space = 0;
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if (write >= read){
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available_space = QUEUE_WRAP - (write - read) - 1;
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}
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else{
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available_space = (read - write) - 1;
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}
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return(available_space);
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}
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#define UNBOUNDED_SKIP_MAX 128
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internal void
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flush_to_direct_queue(Unbounded_Work_Queue *source_queue, Work_Queue *queue, i32 thread_count){
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// NOTE(allen): It is understood that read_position may be changed by other
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// threads but it will only make more space in the queue if it is changed.
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// Meanwhile write_position should not ever be changed by anything but the
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// main thread in this system, so it will not be interlocked.
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u32 read_position = queue->read_position;
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u32 write_position = queue->write_position;
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u32 available_space = get_work_queue_available_space(write_position, read_position);
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u32 available_jobs = source_queue->count - source_queue->skip;
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u32 writable_count = Min(available_space, available_jobs);
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if (writable_count > 0){
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u32 count1 = writable_count;
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if (count1+write_position > QUEUE_WRAP){
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count1 = QUEUE_WRAP - write_position;
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}
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u32 count2 = writable_count - count1;
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Full_Job_Data *job_src1 = source_queue->jobs + source_queue->skip;
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Full_Job_Data *job_src2 = job_src1 + count1;
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Full_Job_Data *job_dst1 = queue->jobs + write_position;
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Full_Job_Data *job_dst2 = queue->jobs;
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Assert((job_src1->id % QUEUE_WRAP) == write_position);
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memcpy(job_dst1, job_src1, sizeof(Full_Job_Data)*count1);
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memcpy(job_dst2, job_src2, sizeof(Full_Job_Data)*count2);
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queue->write_position = (write_position + writable_count) % QUEUE_WRAP;
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source_queue->skip += writable_count;
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if (source_queue->skip == source_queue->count){
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source_queue->skip = source_queue->count = 0;
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}
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else if (source_queue->skip > UNBOUNDED_SKIP_MAX){
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u32 left_over = source_queue->count - source_queue->skip;
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memmove(queue->jobs, queue->jobs + source_queue->skip, left_over);
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source_queue->count = left_over;
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source_queue->skip = 0;
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}
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}
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i32 semaphore_release_count = writable_count;
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if (semaphore_release_count > thread_count){
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semaphore_release_count = thread_count;
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}
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// NOTE(allen): platform dependent portion...
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// TODO(allen): pull out the duplicated part once I see
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// that this is pretty much the same on linux.
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for (i32 i = 0; i < semaphore_release_count; ++i){
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ReleaseSemaphore(Win32Handle(queue->semaphore), 1, 0);
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}
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}
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internal void
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flush_thread_group(i32 group_id){
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Thread_Group *group = win32vars.groups + group_id;
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Work_Queue *queue = win32vars.queues + group_id;
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Unbounded_Work_Queue *source_queue = &group->queue;
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flush_to_direct_queue(source_queue, queue, group->count);
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}
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// Note(allen): post_job puts the job on the unbounded queue.
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// The unbounded queue is entirely managed by the main thread.
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// The thread safe queue is bounded in size so the unbounded
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// queue is periodically flushed into the direct work queue.
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internal
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Sys_Post_Job_Sig(system_post_job){
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||||||
|
Thread_Group *group = win32vars.groups + group_id;
|
||||||
|
Unbounded_Work_Queue *queue = &group->queue;
|
||||||
|
|
||||||
|
u32 result = queue->next_job_id++;
|
||||||
|
|
||||||
|
while (queue->count >= queue->max){
|
||||||
|
i32 new_max = queue->max*2;
|
||||||
|
Full_Job_Data *new_jobs = (Full_Job_Data*)
|
||||||
|
system_get_memory(new_max*sizeof(Full_Job_Data));
|
||||||
|
|
||||||
|
memcpy(new_jobs, queue->jobs, queue->count);
|
||||||
|
|
||||||
|
system_free_memory(queue->jobs);
|
||||||
|
|
||||||
|
queue->jobs = new_jobs;
|
||||||
|
queue->max = new_max;
|
||||||
|
}
|
||||||
|
|
||||||
|
Full_Job_Data full_job;
|
||||||
|
|
||||||
|
full_job.job = job;
|
||||||
|
full_job.running_thread = THREAD_NOT_ASSIGNED;
|
||||||
|
full_job.id = result;
|
||||||
|
|
||||||
|
queue->jobs[queue->count++] = full_job;
|
||||||
|
|
||||||
|
Work_Queue *direct_queue = win32vars.queues + group_id;
|
||||||
|
flush_to_direct_queue(queue, direct_queue, group->count);
|
||||||
|
|
||||||
|
return(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal
|
||||||
|
Sys_Cancel_Job_Sig(system_cancel_job){
|
||||||
|
Thread_Group *group = win32vars.groups + group_id;
|
||||||
|
Unbounded_Work_Queue *source_queue = &group->queue;
|
||||||
|
|
||||||
|
b32 handled_in_unbounded = false;
|
||||||
|
if (source_queue->skip < source_queue->count){
|
||||||
|
Full_Job_Data *first_job = source_queue->jobs + source_queue->skip;
|
||||||
|
if (first_job->id <= job_id){
|
||||||
|
u32 index = source_queue->skip + (job_id - first_job->id);
|
||||||
|
Full_Job_Data *job = source_queue->jobs + index;
|
||||||
|
job->running_thread = 0;
|
||||||
|
handled_in_unbounded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!handled_in_unbounded){
|
||||||
|
Work_Queue *queue = win32vars.queues + group_id;
|
||||||
|
Full_Job_Data *job = queue->jobs + (job_id % QUEUE_WRAP);
|
||||||
|
Assert(job->id == job_id);
|
||||||
|
|
||||||
|
u32 thread_id =
|
||||||
|
InterlockedCompareExchange(&job->running_thread,
|
||||||
|
0, THREAD_NOT_ASSIGNED);
|
||||||
|
|
||||||
|
if (thread_id != THREAD_NOT_ASSIGNED && thread_id != 0){
|
||||||
|
i32 thread_index = thread_id - 1;
|
||||||
|
|
||||||
|
i32 cancel_lock = group->cancel_lock0 + thread_index;
|
||||||
|
i32 cancel_cv = group->cancel_cv0 + thread_index;
|
||||||
|
Thread_Context *thread = group->threads + thread_index;
|
||||||
|
|
||||||
|
|
||||||
|
system_acquire_lock(cancel_lock);
|
||||||
|
|
||||||
|
thread->cancel = 1;
|
||||||
|
|
||||||
|
system_release_lock(FRAME_LOCK);
|
||||||
|
do{
|
||||||
|
system_wait_cv(cancel_lock, cancel_cv);
|
||||||
|
}while (thread->cancel == 1);
|
||||||
|
system_acquire_lock(FRAME_LOCK);
|
||||||
|
|
||||||
|
system_release_lock(cancel_lock);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal
|
||||||
|
Sys_Check_Cancel_Sig(system_check_cancel){
|
||||||
|
b32 result = 0;
|
||||||
|
|
||||||
|
Thread_Group *group = win32vars.groups + thread->group_id;
|
||||||
|
i32 thread_index = thread->id - 1;
|
||||||
|
i32 cancel_lock = group->cancel_lock0 + thread_index;
|
||||||
|
|
||||||
|
system_acquire_lock(cancel_lock);
|
||||||
|
if (thread->cancel){
|
||||||
|
result = 1;
|
||||||
|
}
|
||||||
|
system_release_lock(cancel_lock);
|
||||||
|
|
||||||
|
return(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal
|
||||||
|
Sys_Grow_Thread_Memory_Sig(system_grow_thread_memory){
|
||||||
|
void *old_data;
|
||||||
|
i32 old_size, new_size;
|
||||||
|
|
||||||
|
system_acquire_lock(CANCEL_LOCK0 + memory->id - 1);
|
||||||
|
old_data = memory->data;
|
||||||
|
old_size = memory->size;
|
||||||
|
new_size = LargeRoundUp(memory->size*2, Kbytes(4));
|
||||||
|
memory->data = system_get_memory(new_size);
|
||||||
|
memory->size = new_size;
|
||||||
|
if (old_data){
|
||||||
|
memcpy(memory->data, old_data, old_size);
|
||||||
|
system_free_memory(old_data);
|
||||||
|
}
|
||||||
|
system_release_lock(CANCEL_LOCK0 + memory->id - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if FRED_INTERNAL
|
||||||
|
internal void
|
||||||
|
INTERNAL_get_thread_states(Thread_Group_ID id, bool8 *running, i32 *pending){
|
||||||
|
Thread_Group *group = win32vars.groups + id;
|
||||||
|
Unbounded_Work_Queue *source_queue = &group->queue;
|
||||||
|
Work_Queue *queue = win32vars.queues + id;
|
||||||
|
u32 write = queue->write_position;
|
||||||
|
u32 read = queue->read_position;
|
||||||
|
if (write < read) write += QUEUE_WRAP;
|
||||||
|
*pending = (i32)(write - read) + source_queue->count - source_queue->skip;
|
||||||
|
|
||||||
|
for (i32 i = 0; i < group->count; ++i){
|
||||||
|
running[i] = (group->threads[i].running != 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Coroutines
|
// Coroutines
|
||||||
|
@ -1675,9 +1985,9 @@ OpenGLDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsi
|
||||||
|
|
||||||
int
|
int
|
||||||
WinMain(HINSTANCE hInstance,
|
WinMain(HINSTANCE hInstance,
|
||||||
HINSTANCE hPrevInstance,
|
HINSTANCE hPrevInstance,
|
||||||
LPSTR lpCmdLine,
|
LPSTR lpCmdLine,
|
||||||
int nCmdShow){
|
int nCmdShow){
|
||||||
|
|
||||||
int argc = __argc;
|
int argc = __argc;
|
||||||
char **argv = __argv;
|
char **argv = __argv;
|
||||||
|
@ -1739,6 +2049,8 @@ WinMain(HINSTANCE hInstance,
|
||||||
thread->handle = CreateThread(0, 0, JobThreadProc, thread, creation_flag, (LPDWORD)&thread->windows_id);
|
thread->handle = CreateThread(0, 0, JobThreadProc, thread, creation_flag, (LPDWORD)&thread->windows_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
initialize_unbounded_queue(&win32vars.groups[BACKGROUND_THREADS].queue);
|
||||||
|
|
||||||
ConvertThreadToFiber(0);
|
ConvertThreadToFiber(0);
|
||||||
win32vars.coroutine_free = win32vars.coroutine_data;
|
win32vars.coroutine_free = win32vars.coroutine_data;
|
||||||
for (i32 i = 0; i+1 < ArrayCount(win32vars.coroutine_data); ++i){
|
for (i32 i = 0; i+1 < ArrayCount(win32vars.coroutine_data); ++i){
|
||||||
|
@ -2196,6 +2508,8 @@ WinMain(HINSTANCE hInstance,
|
||||||
PostMessage(win32vars.window_handle, WM_4coder_ANIMATE, 0, 0);
|
PostMessage(win32vars.window_handle, WM_4coder_ANIMATE, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
flush_thread_group(BACKGROUND_THREADS);
|
||||||
|
|
||||||
u64 timer_end = Win32HighResolutionTime();
|
u64 timer_end = Win32HighResolutionTime();
|
||||||
u64 end_target = timer_start + frame_useconds;
|
u64 end_target = timer_start + frame_useconds;
|
||||||
|
|
||||||
|
@ -2217,7 +2531,6 @@ WinMain(HINSTANCE hInstance,
|
||||||
// application at some point.
|
// application at some point.
|
||||||
int main(int argc, char **argv){
|
int main(int argc, char **argv){
|
||||||
HINSTANCE hInstance = GetModuleHandle(0);
|
HINSTANCE hInstance = GetModuleHandle(0);
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// BOTTOM
|
// BOTTOM
|
||||||
|
|
Loading…
Reference in New Issue