4coder/4ed_app_target.cpp

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/*
* Mr. 4th Dimention - Allen Webster
*
* 13.11.2015
*
* Application layer build target
*
*/
// TOP
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// TODO(allen): can I get away from this one?
#include <assert.h>
#include "common/4coder_defines.h"
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#define FSTRING_IMPLEMENTATION
#define FSTRING_C
#include "4coder_string.h"
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#include "4coder_custom.h"
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#include "4ed_math.h"
#include "4ed_system.h"
#include "4ed_rendering.h"
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#include "4ed.h"
# include "4coder_mem.h"
//#define USE_DEBUG_MEMORY
#if defined(USE_DEBUG_MEMORY)
# include "4ed_debug_mem.h"
#endif
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#define FCPP_FORBID_MALLOC
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#include "4cpp_lexer.h"
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#include "4coder_table.cpp"
#include "4ed_doubly_linked_list.cpp"
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#include "4ed_font_set.cpp"
#include "4ed_rendering_helper.cpp"
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#include "4ed_style.h"
#include "4ed_style.cpp"
#include "4ed_command.cpp"
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#include "file/4coder_buffer.cpp"
#include "file/4coder_undo.cpp"
#include "file/4coder_file.cpp"
#include "file/4coder_working_set.cpp"
#include "file/4coder_hot_directory.cpp"
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#include "4ed_gui.cpp"
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#include "4ed_layout.cpp"
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#include "4ed_app_models.h"
#include "4ed_file_view.cpp"
#include "4ed.cpp"
// BOTTOM