24 lines
667 B
Plaintext
24 lines
667 B
Plaintext
|
/* Mac OpenGL layer for 4coder */
|
||
|
|
||
|
#include "opengl/4ed_opengl_defines.h"
|
||
|
|
||
|
#define GL_FUNC(N,R,P) typedef R (CALL_CONVENTION N##_Function)P; N##_Function *N = 0;
|
||
|
#include "mac_4ed_opengl_funcs.h"
|
||
|
|
||
|
#include "opengl/4ed_opengl_render.cpp"
|
||
|
|
||
|
function b32
|
||
|
mac_gl_load_functions(){
|
||
|
b32 result = true;
|
||
|
|
||
|
// NOTE(yuval): Open the gl dynamic library
|
||
|
void* gl_image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
|
||
|
|
||
|
// NOTE(yuval): Load gl functions
|
||
|
#define GL_FUNC(f,R,P) Stmnt((f) = (f##_Function*)dlsym(gl_image, #f); \
|
||
|
(result) &= (f != 0););
|
||
|
#include "mac_4ed_opengl_funcs.h"
|
||
|
|
||
|
return result;
|
||
|
}
|