2017-11-10 18:27:39 +00:00
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/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 10.11.2017
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*
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* Render target function implementations.
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*
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*/
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// TOP
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2019-07-25 07:17:01 +00:00
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internal void
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draw__begin_new_group(Render_Target *target){
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Render_Group *group = 0;
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if (target->group_last != 0){
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if (target->group_last->vertex_list.vertex_count == 0){
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group = target->group_last;
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}
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}
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if (group == 0){
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group = push_array_zero(&target->arena, Render_Group, 1);
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sll_queue_push(target->group_first, target->group_last, group);
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}
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group->face_id = target->current_face_id;
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group->clip_box = target->current_clip_box;
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}
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2017-11-10 18:27:39 +00:00
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2019-07-25 07:17:01 +00:00
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internal Render_Vertex_Array_Node*
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draw__extend_group_vertex_memory(Arena *arena, Render_Vertex_List *list, i32 size){
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Render_Vertex_Array_Node *node = push_array_zero(arena, Render_Vertex_Array_Node, 1);
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sll_queue_push(list->first, list->last, node);
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node->vertices = push_array(arena, Render_Vertex, size);
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node->vertex_max = size;
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return(node);
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}
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2017-11-11 00:58:47 +00:00
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2019-07-25 07:17:01 +00:00
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internal void
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draw__write_vertices_in_current_group(Render_Target *target, Render_Vertex *vertices, i32 count){
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if (count > 0){
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Render_Group *group = target->group_last;
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2019-07-25 19:54:58 +00:00
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if (group == 0){
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draw__begin_new_group(target);
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group = target->group_last;
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}
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Render_Vertex_List *list = &group->vertex_list;
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Render_Vertex_Array_Node *last = list->last;
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Render_Vertex *tail_vertex = 0;
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i32 tail_count = 0;
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if (last != 0){
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tail_vertex = last->vertices + last->vertex_count;
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tail_count = last->vertex_max - last->vertex_count;
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}
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i32 base_vertex_max = 64;
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i32 transfer_count = clamp_top(count, tail_count);
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if (transfer_count > 0){
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block_copy_dynamic_array(tail_vertex, vertices, transfer_count);
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last->vertex_count += transfer_count;
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list->vertex_count += transfer_count;
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base_vertex_max = last->vertex_max;
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}
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i32 count_left_over = count - transfer_count;
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if (count_left_over > 0){
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Render_Vertex *vertices_left_over = vertices + transfer_count;
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2019-07-25 07:17:01 +00:00
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2019-07-25 19:54:58 +00:00
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i32 next_node_size = (base_vertex_max + count_left_over)*2;
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Render_Vertex_Array_Node *memory = draw__extend_group_vertex_memory(&target->arena, list, next_node_size);
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block_copy_dynamic_array(memory->vertices, vertices_left_over, count_left_over);
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memory->vertex_count += count_left_over;
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list->vertex_count += count_left_over;
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2019-07-25 07:17:01 +00:00
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}
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2019-07-25 19:54:58 +00:00
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2017-11-11 00:58:47 +00:00
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}
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2019-07-25 07:17:01 +00:00
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}
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internal void
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draw__set_clip_box(Render_Target *target, Rect_i32 clip_box){
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if (target->current_clip_box != clip_box){
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target->current_clip_box = clip_box;
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draw__begin_new_group(target);
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2019-02-24 07:22:16 +00:00
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}
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2017-11-10 18:27:39 +00:00
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}
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2019-07-25 07:17:01 +00:00
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internal void
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draw__set_face_id(Render_Target *target, Face_ID face_id){
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if (target->current_face_id != face_id){
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2019-07-25 19:54:58 +00:00
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if (target->current_face_id != 0){
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target->current_face_id = face_id;
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draw__begin_new_group(target);
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}
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else{
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target->current_face_id = face_id;
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for (Render_Group *group = target->group_first;
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group != 0;
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group = group->next){
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group->face_id = face_id;
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}
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}
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2017-11-10 18:27:39 +00:00
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}
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}
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2019-07-25 07:17:01 +00:00
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////////////////////////////////
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2017-11-10 18:27:39 +00:00
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internal void
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2019-07-25 07:17:01 +00:00
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draw_push_clip(Render_Target *target, Rect_i32 clip_box){
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if (target->clip_top != -1){
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clip_box = intersection_of(clip_box, target->clip_boxes[target->clip_top]);
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2017-11-11 00:58:47 +00:00
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}
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2019-07-25 07:17:01 +00:00
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Assert(target->clip_top + 1 < ArrayCount(target->clip_boxes));
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target->clip_boxes[++target->clip_top] = clip_box;
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draw__set_clip_box(target, clip_box);
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}
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internal Rect_i32
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draw_pop_clip(Render_Target *target){
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Assert(target->clip_top > 0);
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i32_Rect result = target->clip_boxes[target->clip_top];
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--target->clip_top;
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i32_Rect clip_box = target->clip_boxes[target->clip_top];
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draw__set_clip_box(target, clip_box);
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return(result);
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}
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internal void
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draw_change_clip(Render_Target *target, Rect_i32 clip_box){
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Assert(target->clip_top > -1);
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target->clip_boxes[target->clip_top] = clip_box;
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draw__set_clip_box(target, clip_box);
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}
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internal void
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begin_frame(Render_Target *target, void *font_set){
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linalloc_clear(&target->arena);
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target->group_first = 0;
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target->group_last = 0;
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target->current_face_id = 0;
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target->current_clip_box = Ri32(0, 0, target->width, target->height);
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target->font_set = font_set;
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}
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internal void
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begin_render_section(Render_Target *target, System_Functions *system,
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i32 frame_index, f32 literal_dt, f32 animation_dt){
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target->clip_top = -1;
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i32_Rect clip;
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clip.x0 = 0;
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clip.y0 = 0;
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clip.x1 = target->width;
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clip.y1 = target->height;
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draw_push_clip(target, clip);
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2017-11-11 00:58:47 +00:00
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2019-07-25 07:17:01 +00:00
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target->frame_index = frame_index;
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target->literal_dt = literal_dt;
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target->animation_dt = animation_dt;
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}
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internal void
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end_render_section(Render_Target *target, System_Functions *system){
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Assert(target->clip_top == 0);
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2017-11-11 00:58:47 +00:00
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}
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////////////////////////////////
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2019-07-25 07:17:01 +00:00
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internal void
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draw_rectangle(Render_Target *target, Rect_f32 rect, u32 color){
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Render_Vertex vertices[6] = {};
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vertices[0].xy = V2(rect.x0, rect.y0);
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vertices[1].xy = V2(rect.x1, rect.y0);
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vertices[2].xy = V2(rect.x0, rect.y1);
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vertices[3].xy = V2(rect.x1, rect.y0);
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vertices[4].xy = V2(rect.x0, rect.y1);
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vertices[5].xy = V2(rect.x1, rect.y1);
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Vec4 c = unpack_color4(color);
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for (i32 i = 0; i < 6; i += 1){
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vertices[i].color = c;
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}
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draw__write_vertices_in_current_group(target, vertices, 6);
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}
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internal void
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draw_font_glyph(Render_Target *target, Face *face, u32 codepoint, f32 x, f32 y, u32 color, u32 flags){
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draw__set_face_id(target, face->id);
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u16 glyph_index = 0;
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if (!codepoint_index_map_read(&face->codepoint_to_index_map, codepoint, &glyph_index)){
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glyph_index = 0;
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}
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Glyph_Bounds bounds = face->bounds[glyph_index];
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Vec3_f32 texture_dim = face->texture_dim;
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f32_Rect uv = Rf32(bounds.uv.x0, bounds.uv.y0,
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bounds.uv.x1, bounds.uv.y1);
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Render_Vertex vertices[6] = {};
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if (!HasFlag(flags, GlyphFlag_Rotate90)){
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f32_Rect xy = Rf32(x + bounds.xy_off.x0, y + bounds.xy_off.y0,
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x + bounds.xy_off.x1, y + bounds.xy_off.y1);
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vertices[0].xy = V2(xy.x0, xy.y1); vertices[0].uvw = V3(uv.x0, uv.y1, bounds.w);
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vertices[1].xy = V2(xy.x1, xy.y1); vertices[1].uvw = V3(uv.x1, uv.y1, bounds.w);
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2019-07-25 19:54:58 +00:00
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vertices[2].xy = V2(xy.x0, xy.y0); vertices[2].uvw = V3(uv.x0, uv.y0, bounds.w);
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2019-07-25 07:17:01 +00:00
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vertices[5].xy = V2(xy.x1, xy.y0); vertices[5].uvw = V3(uv.x1, uv.y0, bounds.w);
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}
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else{
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f32_Rect xy = Rf32(x - bounds.xy_off.y1, y + bounds.xy_off.x0,
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x - bounds.xy_off.y0, y + bounds.xy_off.x1);
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vertices[0].xy = V2(xy.x0, xy.y1); vertices[0].uvw = V3(uv.x1, uv.y1, bounds.w);
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vertices[1].xy = V2(xy.x1, xy.y1); vertices[1].uvw = V3(uv.x1, uv.y0, bounds.w);
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2019-07-25 19:54:58 +00:00
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vertices[2].xy = V2(xy.x0, xy.y0); vertices[2].uvw = V3(uv.x0, uv.y1, bounds.w);
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2019-07-25 07:17:01 +00:00
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vertices[5].xy = V2(xy.x1, xy.y0); vertices[5].uvw = V3(uv.x0, uv.y0, bounds.w);
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}
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2019-07-25 19:54:58 +00:00
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vertices[3] = vertices[1];
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vertices[4] = vertices[2];
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2019-07-25 07:17:01 +00:00
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Vec4 c = unpack_color4(color);
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for (i32 i = 0; i < 6; i += 1){
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2019-07-25 19:54:58 +00:00
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vertices[i].color = c;
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2019-07-25 07:17:01 +00:00
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}
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2019-07-25 19:54:58 +00:00
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draw__write_vertices_in_current_group(target, vertices, 6);
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2019-07-25 07:17:01 +00:00
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}
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internal void
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draw_font_glyph(Render_Target *target, Font_Set *font_set, Face_ID face_id, u32 codepoint, f32 x, f32 y, u32 color, u32 flags){
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Face *face = font_set_face_from_id(font_set, face_id);
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if (face != 0){
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draw_font_glyph(target, face, codepoint, x, y, color, flags);
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2017-11-10 18:27:39 +00:00
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}
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2017-11-11 00:58:47 +00:00
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}
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2019-07-25 07:17:01 +00:00
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////////////////////////////////
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internal void
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draw_rectangle_outline(Render_Target *target, f32_Rect rect, u32 color){
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draw_rectangle(target, Rf32(rect.x0, rect.y0, rect.x1, rect.y0 + 1), color);
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draw_rectangle(target, Rf32(rect.x1 - 1, rect.y0, rect.x1, rect.y1), color);
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draw_rectangle(target, Rf32(rect.x0, rect.y1 - 1, rect.x1, rect.y1), color);
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draw_rectangle(target, Rf32(rect.x0, rect.y0, rect.x0 + 1, rect.y1), color);
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}
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////////////////////////////////
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internal void
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draw_rectangle(Render_Target *target, i32_Rect rect, u32 color){
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draw_rectangle(target, f32R(rect), color);
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}
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internal void
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draw_rectangle_outline(Render_Target *target, i32_Rect rect, u32 color){
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draw_rectangle_outline(target, f32R(rect), color);
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}
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internal void
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draw_margin(Render_Target *target, f32_Rect outer, f32_Rect inner, u32 color){
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draw_rectangle(target, f32R(outer.x0, outer.y0, outer.x1, inner.y0), color);
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draw_rectangle(target, f32R(outer.x0, inner.y1, outer.x1, outer.y1), color);
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draw_rectangle(target, f32R(outer.x0, inner.y0, inner.x0, inner.y1), color);
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draw_rectangle(target, f32R(inner.x1, inner.y0, outer.x1, inner.y1), color);
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}
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internal void
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draw_margin(Render_Target *target, f32_Rect outer, f32 width, u32 color){
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f32_Rect inner = rect_inner(outer, width);
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draw_margin(target, outer, inner, color);
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}
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internal void
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draw_margin(Render_Target *target, i32_Rect outer, i32_Rect inner, u32 color){
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draw_rectangle(target, i32R(outer.x0, outer.y0, outer.x1, inner.y0), color);
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draw_rectangle(target, i32R(outer.x0, inner.y1, outer.x1, outer.y1), color);
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draw_rectangle(target, i32R(outer.x0, inner.y0, inner.x0, inner.y1), color);
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draw_rectangle(target, i32R(inner.x1, inner.y0, outer.x1, inner.y1), color);
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2017-11-11 00:58:47 +00:00
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}
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2019-07-25 07:17:01 +00:00
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internal void
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draw_margin(Render_Target *target, i32_Rect outer, i32 width, u32 color){
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i32_Rect inner = rect_inner(outer, width);
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draw_margin(target, outer, inner, color);
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2017-11-10 18:27:39 +00:00
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}
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2019-07-25 07:17:01 +00:00
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internal Vec2
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snap_point_to_boundary(Vec2 point){
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point.x = (f32)(floor32(point.x));
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point.y = (f32)(floor32(point.y));
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return(point);
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}
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internal f32
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2019-07-25 19:54:58 +00:00
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draw_string(Render_Target *target, Face *face, String_Const_u8 string, Vec2 point, u32 color, u32 flags, Vec2 delta){
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2019-07-25 07:17:01 +00:00
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f32 total_delta = 0.f;
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if (face != 0){
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point = snap_point_to_boundary(point);
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f32 byte_advance = face->byte_advance;
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f32 *byte_sub_advances = face->byte_sub_advances;
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u8 *str = (u8*)string.str;
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u8 *str_end = str + string.size;
|
|
|
|
|
|
|
|
Translation_State tran = {};
|
|
|
|
Translation_Emits emits = {};
|
|
|
|
|
|
|
|
for (u32 i = 0; str < str_end; ++str, ++i){
|
|
|
|
translating_fully_process_byte(&tran, *str, i, (i32)string.size, &emits);
|
|
|
|
|
|
|
|
for (TRANSLATION_DECL_EMIT_LOOP(J, emits)){
|
|
|
|
TRANSLATION_DECL_GET_STEP(step, behavior, J, emits);
|
|
|
|
|
|
|
|
if (behavior.do_codepoint_advance){
|
|
|
|
u32 codepoint = step.value;
|
|
|
|
if (color != 0){
|
|
|
|
draw_font_glyph(target, face, codepoint, point.x, point.y, color, flags);
|
|
|
|
}
|
|
|
|
f32 d = font_get_glyph_advance(face, codepoint);
|
|
|
|
point += d*delta;
|
|
|
|
total_delta += d;
|
|
|
|
}
|
|
|
|
else if (behavior.do_number_advance){
|
|
|
|
u8 n = (u8)(step.value);
|
|
|
|
if (color != 0){
|
|
|
|
u8 cs[3];
|
|
|
|
cs[0] = '\\';
|
|
|
|
byte_to_ascii(n, cs+1);
|
|
|
|
Vec2 pp = point;
|
|
|
|
for (u32 j = 0; j < 3; ++j){
|
|
|
|
draw_font_glyph(target, face, cs[j], pp.x, pp.y, color, flags);
|
|
|
|
pp += delta*byte_sub_advances[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
point += byte_advance*delta;
|
|
|
|
total_delta += byte_advance;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-03-15 08:38:28 +00:00
|
|
|
}
|
2019-07-25 07:17:01 +00:00
|
|
|
|
|
|
|
return(total_delta);
|
|
|
|
}
|
|
|
|
|
|
|
|
internal f32
|
2019-07-25 19:54:58 +00:00
|
|
|
draw_string(Render_Target *target, Face *face, String_Const_u8 string, Vec2 point, u32 color){
|
|
|
|
return(draw_string(target, face, string, point, color, 0, V2(1.f, 0.f)));
|
2019-07-25 07:17:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
internal f32
|
2019-07-25 19:54:58 +00:00
|
|
|
draw_string(Render_Target *target, Face *face, u8 *str, Vec2 point,
|
2019-07-25 07:17:01 +00:00
|
|
|
u32 color, u32 flags, Vec2 delta){
|
2019-07-25 19:54:58 +00:00
|
|
|
return(draw_string(target, face, SCu8(str), point, color, flags, delta));
|
2019-07-25 07:17:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
internal f32
|
2019-07-25 19:54:58 +00:00
|
|
|
draw_string(Render_Target *target, Face *face, u8 *str, Vec2 point,
|
2019-07-25 07:17:01 +00:00
|
|
|
u32 color){
|
2019-07-25 19:54:58 +00:00
|
|
|
return(draw_string(target, face, SCu8(str), point, color, 0, V2(1.f, 0.f)));
|
2019-07-25 07:17:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
internal f32
|
2019-07-25 19:54:58 +00:00
|
|
|
font_string_width(Render_Target *target, Face *face, String_Const_u8 str){
|
|
|
|
return(draw_string(target, face, str, V2(0, 0), 0, 0, V2(0, 0)));
|
2019-07-25 07:17:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
internal f32
|
2019-07-25 19:54:58 +00:00
|
|
|
font_string_width(Render_Target *target, Face *face, u8 *str){
|
|
|
|
return(draw_string(target, face, SCu8(str), V2(0, 0), 0, 0, V2(0, 0)));
|
2017-11-10 18:27:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// BOTTOM
|
|
|
|
|