4coder/bin/build.sh

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#!/bin/bash
# If any command errors, stop the script
set -e
# Set up directories (mirrors build.bat)
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# NOTE(yuval): Temporary fix that works only for macOS
ME="$(greadlink -f "$0")"
LOCATION="$(dirname "$ME")"
SRC_ROOT="$(dirname "$LOCATION")"
PROJECT_ROOT="$(dirname "$SRC_ROOT")"
if [ ! -d "$PROJECT_ROOT/build" ]; then
mkdir "$PROJECT_ROOT/build"
fi
BUILD_ROOT="$PROJECT_ROOT/build"
BIN_ROOT="$SRC_ROOT/bin"
CUSTOM_ROOT="$SRC_ROOT/custom"
CUSTOM_BIN="$CUSTOM_ROOT/bin"
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# Get the build mode
BUILD_MODE="$1"
if [ -z "$BUILD_MODE" ]; then
BUILD_MODE="-DDEV_BUILD"
fi
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# Get the OS specific flags
chmod +rx "$BIN_ROOT/detect_os.sh"
os=$("$BIN_ROOT/detect_os.sh")
if [[ "$os" == "linux" ]]; then
WARNINGS="-Wno-write-strings -Wno-comment"
elif [[ "$os" == "mac" ]]; then
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WARNINGS="-Wno-write-strings -Wno-comment -Wno-null-dereference -Wno-switch"
fi
FLAGS="-D_GNU_SOURCE -fPIC -fpermissive $BUILD_MODE"
INCLUDES="-I$SRC_ROOT -I$CUSTOM_ROOT"
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# Execute
g++ $WARNINGS $FLAGS $INCLUDES "$BIN_ROOT/4ed_build.cpp" -g -o "$BUILD_ROOT/build"
pushd "$SRC_ROOT"
"$BUILD_ROOT/build"
popd